RemiliaCharacterMod
Adds Remilia as a playable character (beta).
CHANGELOG
0.1.3
Balance
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Sacrifice: Now also has: "The next time a Fate effect is activated, Lose 8 Sacrifice, gain that effect an additional time."
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Mist Form (New card): Blue / Common / 0 / Gain 5(8) Block. Gain 1(2) Sacrifice.
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Loadout U: Replaced Dracula Cradle with Mist Form. Added a Vampire Illusion (Basic Red Block card).
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Loadout B: Added a Vampire Illusion (Basic Red Block card).
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Demon Lord Arrow: 1(0) / Deal 10 damage / Tribute: Deal 2 additional damage. -> 0 / Deal 5(7) damage 2 times. / Tribute: Deal 1 additional damage.
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Demon Lord Cradle: 1(0) / Gain 10 Block. -> 0 / Gain 10(14) Block.
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Masquerade / Clocktower / The Impaler: No longer change the cost of Demon Lord Arrow/Cradle to 0 as it is no longer necessary.
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Dracula Cradle / Descendant of Tepes / Offerings To The Demon Lord: No longer gain mana. Gain 1/1/3 (3/3/6)Sacrifice instead.
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Empty Coffin: 2U / Gain 18(24) Block. Gain 2(3) Sacrifice. If the current mana total is equal or higher than the mana base total, add a Demon Lord Arrow to the hand.
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Inverted Castle: 1(0) / Common / Return the 2 cards on the bottom of the discard pile to the hand. Upgrade them, Exile any Misfortune or Status cards instead. Exile.
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Clocktower: 1U(1) -> 1U(0)
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Ritual of the Night: 3UU(2U) -> 2UU(1U)
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Underground: 1B(1) -> 1B(0)
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Aria of Sorrow: Draw 3 Cards. Fate 6: Gain 6(10) Barrier. -> Draw 3(4) cards. Fate 6: Gain 8(10) Barrier.
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All The World In Nightmare: Add an Occult -> Add a Rainbow.
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Demon Dinner Fork: Apply 1 Temporary Firepower Down -> Gain 2 Sacrifice.
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Miserable Fate: If 5(3) cards have been played this turn / Apply 1 Temporary Firepower Down -> If 4 cards have been played this turn / Gain 2 Sacrifice.
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Red Rum: Fate 8: Add a Flame to the hand. Exile(Loses Exile) -> Fate 12: Add a Flame(Rainbow) to the hand. Doesn't Exile.
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Eternal Rest: 2UB(2H:UB) / Gain 10 Block. Gain 10 Barrier. Fate 4: Upgrade 2(3) random cards in the hand.
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Bloody Tears: Gain 2 Temporary Firepower -> Gain 2(3) Sacrifice.
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Bloody Mary: 3H:BR: Gain 24(30) Block. Gain 3(5) Sacrifice. Fate 4: Apply 1 Vulnerable to each enemy.
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Bloody Magic Square: Deal 16(22) damage. -> Deal 18(24) damage. Accurate.
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Offerings To The Demon Lord: 1UR -> 1UR(2H:UR).
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Bad Lady Scramble: Deal 18 damage to each enemy. Fate 6: Gain 1 Firepower.
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Lord of Shadow: 1WB / Gain 18(24) Barrier. Fate 4: Gain 1 Amulet. Fate 12: Add a Demon Lord Arrow to the hand. Exile.
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Soulsteal: 2WB / Apply 2(3) Firepower Down and Spirit Down. Gain 2(3) Firepower and Spirit. Exile
Misc
- Updating the name and images of several Fate effects to more closely match their effects.
Translation:
- To be translated: Sacrifice, Empty Coffin, Inverted Castle, Soul Steal.
- The new name of the Fate status effects.
0.1.2
Balance
- The Impaler: Gain 2(3) Sacrifice. -> Gain 3(4) Sacrifice.
Language
- Updated Simplified Chinese translation.
0.1.1
Balance
- Remilia Stocker: Deal 14(18) damage. Gain 2(3) Sacrifice. Draw 1 card. -> Deal 12(16) damage. Gain 1(2) Sacrifice. Draw 2 cards.
- Aria of Sorrow: Uncommon / 1B(2) / Draw 3 cards. Fate 6: Gain 6(10) Barrier.
- Vampire Ward: Uncommon -> Common.
- Ceiling Fear: 1B(B) -> 1B(1).
- Vampire Claw: 4R / If 5 cards have been played this turn -> 3R / If 4 cards have been played this turn.
- Exquisite Blood: Gain 2(3) Sacrifice -> Gain 3(4) Sacrifice.
- Bloody Mary: 2RB -> 3H:RB.
- Bad Lady Scramble: Deal 13 damage -> Deal 15 damage.
- Entrance to the Devil Mansion: 2G(2) -> 1G(0).
- Fox Charm: The card limit is set to 5 instead of 3 on Remilia exclusively.
Bug fixing
- Bad Lady Scramble+: Fixing Tribute not working as intended.
Language
- Added Simplified Chinese translation (made by %戮煜№~).
Misc
- Correcting a few typos (Vampire Kiss requiring unblocked damage, Scarlet Meister+ Tribute increasing Barrier instead of Block).
0.1.0
Language
- Updated Korean translation (made by coward_montblanc).
- Updated Japanese translation (made by 汁).
0.0.4
Loadout
- Loadout U: Replaced a Vampire Illusion (Basic Red Block card) with Dracula Cradle.
0.0.3
Balance
- Scarlet Devil: 1BR -> 2H:BR.
Bug fixing
- Rocket Kick Upper: Removing "Fate" tag from Rocket Kick Upper.
Balance
- Bombard Night: 1(0) / Fate 4: Deal 10 damage to the enemy with the most life. For the rest of combat, each Bombard Night deals 5 more damage.
- Aria of Sorrow (New card): Common / 1B(2) / Gain 12(16) Block. Fate 4: Gain 6(8) Barrier.
- Ceiling Fear: Deal 10(12) Damage / Deal 1 additional whenever the Player gains a buff. -> Deal 10 Damage. Deal 2 additional whenever the Player loses a buff.
- Empty Coffin: Gain 13(18) Block -> Gain 12 Block(Barrier).
Misc
- Fixing a few typos in cards.
0.0.2
Loadout
- 75 life / 99 gold (to match Sakuya).
- Ult A: 20 damage -> 24 damage.
- Ult B: 35 damage -> 36 damage.
- Loadout U: Added a Vampire Illusion (Basic Red Block card).
- Loadout B: Added a Scarlet Bat.
Balance
- Masquerade: Exile(Doesn't Exile) -> Doesn't Exile / Fate 12(8)
- Eternal Rest: 10 Block/Barrier / Fate 10 -> 12 Block/Barrier / Fate 12.
- Scarlet Bat: 2B(1B) / Gain 2 Graze. Fate 6 -> 1H:BR(1) / Gain 1 Graze. Fate 4.
Language
- Added Korean translation (made by coward_montblanc).
- Added Japanese translation (made by 汁).
0.0.1
- Initial release