using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("UncappedCombo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Uncapped combo display plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+77121a5e6c9dba8184c6323779bca1cb09558dda")]
[assembly: AssemblyProduct("UncappedCombo")]
[assembly: AssemblyTitle("UncappedCombo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UncappedCombo
{
[HarmonyPatch(typeof(GameController), "doScoreText")]
public class ComboPatch
{
private static void Postfix(GameController __instance)
{
FieldInfo fieldInfo = AccessTools.Field(typeof(GameController), "highestcombocounter");
int num = (int)(fieldInfo.GetValue(__instance) ?? ((object)0));
object? value = AccessTools.Field(typeof(GameController), "multtext").GetValue(__instance);
Text val = (Text)((value is Text) ? value : null);
object? value2 = AccessTools.Field(typeof(GameController), "multtextshadow").GetValue(__instance);
Text val2 = (Text)((value2 is Text) ? value2 : null);
if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null))
{
val.text = $"{num}x";
val2.text = val.text;
}
}
}
[BepInPlugin("napp.uncappedcombo", "UncappedCombo", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"UncappedCombo loaded");
Harmony val = new Harmony("napp.uncappedcombo");
val.PatchAll();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "UncappedCombo";
public const string PLUGIN_NAME = "UncappedCombo";
public const string PLUGIN_VERSION = "1.0.0";
}
}