All mods
My take on the currently unreleased ULTRAKILL Must Die difficulty
Last updated: 6 months ago
This mod fixes some parts of the Jumpstart's screen not matching the Red Variation colour from your settings
Last updated: 6 months ago
A mod which makes everything look bilinear.
Last updated: 6 months ago
Adds ULTRAKILL MUST DIE to the difficulty selection menu.
Last updated: 7 months ago
A mod emulates the 1-R's challenge
Last updated: 7 months ago
Allows you to edit your weapon hud icons.
Last updated: 7 months ago
Gives the player godly abilities, configurable with Configgy.
Last updated: 7 months ago
Adds new keybinds to the game. Look at the README on Thunderstore or in the mod for more information.
Last updated: 7 months ago
A Simple mod, that adds a few QoL features for P-Ranking
Last updated: 7 months ago
A mod for ULTRAKILL that allows you to adjust the dash speed multiplier.
Last updated: 7 months ago
A mod for ULTRAKILL that allows you to adjust your slide speed multiplier.
Last updated: 7 months ago
Changes player mass to jump higher or lower.
Last updated: 7 months ago
A mod for ULTRAKILL that lets players shatter glass by performing a dash or a ground slam.
Last updated: 7 months ago
A port of BVSSICs Chunked-Up Weapons, now for USTManager
Last updated: 8 months ago
A mod which makes ssjs consume 3 stamina.
Last updated: 8 months ago
A mod for ULTRAKILL that lets the player customize the hook's launch and pull speeds through a configurable menu.
Last updated: 8 months ago
FPS cap is set to health, Make sure VSync is off in the graphics settings for the mod to work, Configgy is supported aswell
Last updated: 9 months ago
Adds an unused attack from the Hideous Mass that shoots blue homing projectiles, You can change stuff with Configgy
Last updated: 9 months ago
Allows your friends to play with your settings and more.
Last updated: 9 months ago
Replaces the Cybergrind skybox with the clouds of Hell.
Last updated: 9 months ago
Allows customization of the standard Marksman Revolver's ricoshots. Adjust the number of ricochets and allow all ricoshots to target the same enemy.
Last updated: 10 months ago
Adds a second health bar to Minos Prime with double the health, triggering a second phase when the first bar is depleted.
Last updated: 10 months ago
Makes various changes to the impact hammer dial, the main change being adding a light to 2/3 of the dial. The README has more information on the changes.
Last updated: 10 months ago