All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 2 weeks ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
A bingo gamemode for ULTRAKILL. Race against friends and rivals to claim levels on a bingo grid and be the first to win!
Last updated: 5 hours ago
Shuts down your PC when you die, Saving any unsaved projects is recommended
Last updated: 16 hours ago
Enhanced music player for Cyber Grind
Last updated: 17 hours ago
A custom Dial texture for the Impact Hammer, that is just True... Includes a left-handed variation.
Last updated: a day ago
Allows you to set challenges for yourself in ULTRAKILL.
Last updated: a day ago
Connect to an Archipelago server to play ULTRAKILL randomizer.
Last updated: 2 days ago
(UDATE: BOOMS 'N BEEPS) Changes a buncha muncha sounds in ULTRAKILL. Requires USTManager to work
Last updated: 4 days ago
Adds a paraglider inspired by BOTW to Ultrakill.
Last updated: 5 days ago
A modern and lightweight mod manager for many games on Thunderstore.
Last updated: a week ago
Suspended in time I'm standing in place. A knife in my back, a smile on my face
Last updated: a week ago
This is the unused Slab Revolver texture that is twice the resolution of what's currently used ingame. SUPPORTS CUSTOM COLORS.
Last updated: a week ago
ULTRAKILL mod which expands and refreshes some simple levels
Last updated: a week ago
Load levels made on Rude Level Editor
Last updated: a week ago
replaces the Slab Revolver's texture with a themed makeover based on Cure Sky from Hirogaru Sky Precure. Features a Custom Revolver Arm reskin and includes a left-handed variant as well.
Last updated: 2 weeks ago
An Ultrakill mod that makes V1 read the level names
Last updated: 2 weeks ago
Changes some of the ULTRAKILL's OST with Teto covers
Last updated: 2 weeks ago
My take on the currently unreleased ULTRAKILL Must Die difficulty
Last updated: 2 weeks ago
This is a utility mod for mod developers. It does not add any features for players on its own. See the README for more details.
Last updated: 2 weeks ago