using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Fields;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("PiercerWallbang")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PiercerWallbang")]
[assembly: AssemblyTitle("PiercerWallbang")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PiercerWallbang
{
[BepInPlugin("DestinedSnow.CoinPiercerwallbangConfig", "CoinPiercer Wallbang", "1.0.0")]
[BepInProcess("ULTRAKILL.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public sealed class Plugin : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static BoolValueChangeEventDelegate <>9__10_0;
public static BoolValueChangeEventDelegate <>9__10_1;
internal void <Awake>b__10_0(BoolValueChangeEvent data)
{
CoinWallbang.Value = data.value;
}
internal void <Awake>b__10_1(BoolValueChangeEvent data)
{
DirectWallbang.Value = data.value;
}
}
public const string ModGuid = "DestinedSnow.CoinPiercerwallbangConfig";
public const string ModName = "CoinPiercer Wallbang";
public const string ModVersion = "1.0.0";
internal static ManualLogSource Log;
public static PluginConfigurator PluginConfigInstance;
public static BoolField CoinWallbangField;
public static BoolField DirectWallbangField;
internal static ConfigEntry<bool> CoinWallbang;
internal static ConfigEntry<bool> DirectWallbang;
private Harmony harmony;
private void Awake()
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Expected O, but got Unknown
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
CoinWallbang = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "CoinWallbang", true, (ConfigDescription)null);
DirectWallbang = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DirectWallbang", true, (ConfigDescription)null);
harmony = new Harmony("DestinedSnow.CoinPiercerwallbangConfig");
harmony.PatchAll();
PluginConfigInstance = PluginConfigurator.Create("Coin Piercer Wallbang", "Coin Piercer Wallbang Config");
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
string iconWithURL = "file:///" + Path.Combine(directoryName, "icon.png").Replace("\\", "/");
PluginConfigInstance.SetIconWithURL(iconWithURL);
CoinWallbangField = new BoolField(PluginConfigInstance.rootPanel, "Coin Wallbang", "coin_wallbang", CoinWallbang.Value);
BoolField coinWallbangField = CoinWallbangField;
object obj = <>c.<>9__10_0;
if (obj == null)
{
BoolValueChangeEventDelegate val = delegate(BoolValueChangeEvent data)
{
CoinWallbang.Value = data.value;
};
<>c.<>9__10_0 = val;
obj = (object)val;
}
coinWallbangField.onValueChange += (BoolValueChangeEventDelegate)obj;
DirectWallbangField = new BoolField(PluginConfigInstance.rootPanel, "Direct Piercer Wallbang", "direct_wallbang", DirectWallbang.Value);
BoolField directWallbangField = DirectWallbangField;
object obj2 = <>c.<>9__10_1;
if (obj2 == null)
{
BoolValueChangeEventDelegate val2 = delegate(BoolValueChangeEvent data)
{
DirectWallbang.Value = data.value;
};
<>c.<>9__10_1 = val2;
obj2 = (object)val2;
}
directWallbangField.onValueChange += (BoolValueChangeEventDelegate)obj2;
Log.LogInfo((object)"CoinPiercer Wallbang 1.0.0 loaded.");
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
internal static bool IsChargedPiercer(RevolverBeam beam)
{
if ((Object)(object)beam == (Object)null)
{
return false;
}
if (beam.gunVariation != 0)
{
return false;
}
int num = (beam.strongAlt ? 6 : 3);
return beam.hitAmount >= num;
}
}
[HarmonyPatch(typeof(Coin), "CheckEnemyObstruction")]
internal static class CoinCheckEnemyObstructionPatch
{
private static bool Prefix(Coin __instance, ref bool __result)
{
if (!Plugin.CoinWallbang.Value)
{
return true;
}
try
{
GameObject value = Traverse.Create((object)__instance).Field("altBeam").GetValue<GameObject>();
if ((Object)(object)value == (Object)null)
{
return true;
}
RevolverBeam component = value.GetComponent<RevolverBeam>();
if ((Object)(object)component == (Object)null)
{
return true;
}
if (!Plugin.IsChargedPiercer(component))
{
return true;
}
__result = true;
return false;
}
catch (Exception arg)
{
Plugin.Log.LogWarning((object)$"CoinCheckEnemyObstructionPatch error: {arg}");
return true;
}
}
}
[HarmonyPatch(typeof(RevolverBeam), "Shoot")]
internal static class BeamDistancePatch
{
[CompilerGenerated]
private sealed class <Transpiler>d__1 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
{
private int <>1__state;
private CodeInstruction <>2__current;
private int <>l__initialThreadId;
private IEnumerable<CodeInstruction> instructions;
public IEnumerable<CodeInstruction> <>3__instructions;
private FieldInfo <distanceField>5__1;
private MethodInfo <modifyMethod>5__2;
private IEnumerator<CodeInstruction> <>s__3;
private CodeInstruction <code>5__4;
CodeInstruction IEnumerator<CodeInstruction>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Transpiler>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 2u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<distanceField>5__1 = null;
<modifyMethod>5__2 = null;
<>s__3 = null;
<code>5__4 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0137: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<distanceField>5__1 = AccessTools.Field(typeof(PhysicsCastResult), "distance");
<modifyMethod>5__2 = AccessTools.Method(typeof(BeamDistancePatch), "ModifyDistance", (Type[])null, (Type[])null);
<>s__3 = instructions.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
if (<code>5__4.opcode == OpCodes.Ldfld && object.Equals(<code>5__4.operand, <distanceField>5__1))
{
<>2__current = new CodeInstruction(OpCodes.Ldarg_0, (object)null);
<>1__state = 2;
return true;
}
goto IL_014b;
case 2:
<>1__state = -3;
<>2__current = new CodeInstruction(OpCodes.Call, (object)<modifyMethod>5__2);
<>1__state = 3;
return true;
case 3:
{
<>1__state = -3;
goto IL_014b;
}
IL_014b:
<code>5__4 = null;
break;
}
if (<>s__3.MoveNext())
{
<code>5__4 = <>s__3.Current;
<>2__current = <code>5__4;
<>1__state = 1;
return true;
}
<>m__Finally1();
<>s__3 = null;
return false;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__3 != null)
{
<>s__3.Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
[DebuggerHidden]
IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
{
<Transpiler>d__1 <Transpiler>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Transpiler>d__ = this;
}
else
{
<Transpiler>d__ = new <Transpiler>d__1(0);
}
<Transpiler>d__.instructions = <>3__instructions;
return <Transpiler>d__;
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
}
}
private static float ModifyDistance(float distance, RevolverBeam beam)
{
if (!Plugin.DirectWallbang.Value)
{
return distance;
}
if (Plugin.IsChargedPiercer(beam))
{
return 1000f;
}
return distance;
}
[IteratorStateMachine(typeof(<Transpiler>d__1))]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Transpiler>d__1(-2)
{
<>3__instructions = instructions
};
}
}
}