ULTRAKILL
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Dependency string
DestinedEnd-KnuckleBlasterParry-4.0.0
Dependants

Allows Knuckleblaster to parry like Feedbacker (kinda)

  • Leaderboards are disabled

Features

  • Projectile boost available
  • Replaced the destruction of cannon ball with parry mechanic
  • Coin punching available
  • Chainsaw detaching feature is still there

Pay attention

  • Known Bug feature: when parrying multiple projectiles at once - a parry chain reaction can be triggered
  • Known Bug feature: where, only during the active parry frames, the cannonball passes through walls and enemies but doesn’t pierce through them like Piercer does (I could have made the cannonball pierce through both walls and enemies, but that might be possible in the future). Instead of fixing it, I decided to keep it as is because I thought it was pretty funny.
  • Read the changelog for more info

Contacts

Discord: destinedsnow

Links

YouTube: https://youtube.com/@gehrmanfrombloodborne?si=aDUc3TXk0N0POWU9

Discord: https://discord.gg/newblood

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