KnuckleBlasterParry
Allows to parry with Knuckleblaster
| Last updated | 3 days ago |
| Total downloads | 6347 |
| Total rating | 2 |
| Categories | Mods Weapons Quality Of Life Gameplay Utility |
| Dependency string | DestinedEnd-KnuckleBlasterParry-4.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
Allows Knuckleblaster to parry like Feedbacker (kinda)
- Leaderboards are disabled
Features
- Projectile boost available
- Replaced the destruction of cannon ball with parry mechanic
- Coin punching available
- Chainsaw detaching feature is still there
Pay attention
- Known
Bugfeature: when parrying multiple projectiles at once - a parry chain reaction can be triggered - Known
Bugfeature: where, only during the active parry frames, the cannonball passes through walls and enemies but doesn’t pierce through them like Piercer does (I could have made the cannonball pierce through both walls and enemies, but that might be possible in the future). Instead of fixing it, I decided to keep it as is because I thought it was pretty funny. - Read the changelog for more info
Contacts
Discord: destinedsnow
Links
YouTube: https://youtube.com/@gehrmanfrombloodborne?si=aDUc3TXk0N0POWU9
Discord: https://discord.gg/newblood