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deltaKILL

Replaces Secret entrances and exits with dark fountains

CHANGELOG

0.9.44:

  • fixed 0-S being auto completed
  • ACTUALLY fixed 1-S out of bounds message
  • fixed secret levels not registering on a new playthrough

0.9.43:

Thanks to chloeisnobody for compiling a list of bugs

  • fixed hud message not dissapering
  • fixed the 1-S out of bounds message "LOOKS LIKE YOU'RE AT WIT'S END - T. HAKITA" still being present
  • fixed 4-S crashing
  • moved the trigger to play the dark world enter effect in 4-2 lower toprevent blinding
  • added a sound when falling in the last room in 4-S
  • Fixed 7-S softlock

0.9.42:

  • fixed Roulx Kaard intro being broken
  • Ported to fraud

0.9.41:

  • fixed depths shader being off center
  • fixed 5-1 not having the depths shader applied
  • added an animation to the fountain parry message
  • pluey has been implemented

0.9.4:

  • Added a new shader resembling the depths
  • Added basic compatibility for ultrafishing
  • Fixed Screen based Shaders not being 100% pixel consistent
  • Fixed minor visual bugs with 7-3 fountain where fog did not show up and the fun event where the light would ocassionally flicker
  • Fixed minor visual bug with ralsei
  • Fixed player being able to get stuck in 1-1 dark fountain open sequence
  • Fixed water not flowing in 2-3

0.9.3:

  • Fixed ralsei in 5-S not being displayed correctly on screen
  • Lowered the ammount of polygons on the dark fountain particle (this should hopefully make it less laggy)
  • Made the 1-S Fountain prettier
  • Your gut feeling is correct now in 7-S
  • Mod now uses the in-game shader instead of the inaccurate unity Port

0.9.2:

  • Added fun events to 2-1, 3-2, 4-3 and 7-3
  • Added an additional encounter with the tail of hell

0.9.1:

  • quick fix to avoid making speedrunning 1-1 too easy

0.9.0:

  • Initial Release