
Last updated | 5 days ago |
Total downloads | 3435 |
Total rating | 1 |
Categories | Mods |
Dependency string | EnragedOne-FentoKill-1.3.89 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
Fentokill (Large Customization Update
(3))
Fully customizable ULTRAKILL mod which expands
and refreshes
some simple levels
(Highly inspired by encore and custom levels)
With new support for PluginConfigurator
Now you can customize
entire difficulty like you want!
You all asked for that too much
And also mod now with balanced rank requirements
and change log!
What exactly does this mod do?
This mod improves variety of different enemies and mechanics on some simple levels making them more FUN and interesting
And also adds new settings
to edit game's difficulty to match your skill level or gaming interests
You can make Fentokill harder on FENTOKILL+
mode or easier on SKILLISSUE
mode in the settings
Mostly changing enemies in levels and fixing boring moments
Should I really try this?
Absolutely YES
especially if you like the game
and want to test game mechanics
in a more FUN way or if you have nothing to do and have already started going through the challenges
out of boredom
And also if you want to test more difficulty settings
And before starting I highly recommend getting a full arsenal otherwise it will be boring and many techs will be unavailable
!!! - IMPORTANT - !!!
At the moment ONLY [0-1 INTO THE FIRE]
Level has been changed and tested !!!
More details about the changes
After starting a level the mod makes changes such as
:
- Spawning new more creative enemies instead of some of the old ones
- Creating more unique situations through more
unique
enemies combinations - Adding enhancements and
new mechanics
to boring enemies - Changing enemy positions for more interesting positioning and utilizing level geometry
- Balancing enemy strengths to provide a little more
challenge
- Surpassing expectations with the final combination of
gameplay
, engaging the player in active gameplay instead of monotonous bullying of weak enemies without skill improvement - New Rank Requirements for changed levels (Slightly harder to get a P rank so it feels like a worthy achievement)
- New Settings for
PluginConfigurator
Even more about everything in the CHANGELOG!
About Support for PluginConfigurator
+ Config Options:
Main / Global Settings
bool
Disable Level Changes+
bool
Modify Every Enemy With Changes Below (For vanilla enemies)
Extra Respected Difficulty Options
bool
Make Friendly Fire Weakerbool
Make Every Enemy Pre Sandedbool
Make Every Enemy Radiantfloat
Change Hard Damage Multiplierfloat
Change Radiance Tier Multiplierfloat
Add Extra Radiance Tiers
Skill Issue Options
bool
Disable Most Fento Buffs+
bool
Disable Pre Sanded Buffbool
Disable Radiance Buff
Fento Custom Mechanics Options
bool
Disable Radiance Idols INCREASE RADIANCE TIER Mechanicbool
Disable UNIQUE SYMBIOTIC PAIRS Mechanic+
Extra Radiance Options
float
Change Radiance Health Multiplierfloat
Change Radiance Damage Multiplierfloat
Change Radiance Speed Multiplier
SOME CHANGES REQUIRE LEVEL RESTART (They marked with +)
Why ONLY [0-1 INTO THE FIRE]
Level?
The mod has turned out to be extremely content-rich and its playthrough may take a while
to complete
Fentokill development is also extremely long
, so for further creation of levels I need more experience and free time
, which at the moment I do not have.
It is necessary to invent new interesting scenarios
that are really FUN to experience but so far after 95+ hours of playtests and development my inspiration has run out (maybe later
when I have more experience I will make an update but I don't think huge updates will be before the release of layer 8).
I will be more motivated
if YOU will share YOUR experience
playing this modification and I will be especially interested in level walkthrough
videos especially on P ranks
Thank you all
for your incredible feedback
I am greatly inspired by your thoughts and ideas!
I'll add more awesome content to make mod even more interesting!
By the way you don't f===ing need to play the game on MAXIMUM DIFFICULTY ONLY lmao, play the game in a way that gives you FUN and new experience, not in a way that gives you pointless mind torture
If it's too difficult now you can make this mod harmless and complete it without any challenge
At least try to play the mod before criticize something
And yes getting P rank now does not require any extraordinary skills just play involved or just use skill issue options in settings