Warning this mod is a modpack so make sure to make a new profile if you use r2modman I saw v3 as a theory too many times but no one made an actual mod so I had to step up. Check README for Alt Marksman fix!
now you can have full control over the yellow hook points so now you can deactivate them and reactivate them by command with the whipblash
the alt markman is better go chack it out in read me and change the configs in case the configs aren't right
bad parts:
you can now only use green variations but you can still use the piercer so you don't get stuck at the beginning
[1.3.0] changes:
good parts:
you can now activate and de activate yellow hook points by using the whipblash so now you have full control over the yellow hook points power
less important but still good:
now lust is gray and pink like how the Legacy version of the game was by legacy i mean version [0.1.0]
bad parts:
now the hideous mass has a old attack that was in the game code and now i activated it so the hideous masses fights are way harder
[1.2.0] changes:
good parts:
the normal marksman now reloads a bit faster
now the marksman alt version has a rework where the player can shoot the same coin 3 times very good for 1 target enemy's like bosses
now the jackhammer has a rework to so is more powerful but less spam because of overheating
now the cannon ball from the S.R.S Cannon can bounce of walls floors and roofs also you can now shoot it and it will still be bouncing until the 5 seconds end and the ball can get destroyed again
less important but still good:
now the v2 hand (knuckleblaster) is red instead of green
the wall jump meter color is closer to the green weapon variants
and the health meter color is closer to the green weapon variants to