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UKSR Ranked
an ultrakill ranked speedrunning mod1.0.8
- Fixed Steam lobby join/invite reflection so UKSR converts numeric lobby IDs to the actual Facepunch SteamId parameter type instead of assuming raw ulong.
- Public matchmaking now searches Steam's global LobbyList/RequestAsync, so players do not need to be on the same LAN or geographically close.
- Public queue lobbies advertise UKSR protocol/category/scope/difficulty/rating metadata and are filtered client-side with soft ELO.
- If no match exists, a public Steam queue lobby is created. If both sides create one, clients converge on the lower Steam lobby ID.
- LAN discovery remains in parallel as fallback.
- Inside an active private lobby, BACK is removed. LEAVE LOBBY is the only exit.
- Authoritative vanilla IGT, Steam friend invite UI, in-level spectating, shared results, responsive UI, P-rank and soft ELO retained.
