using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DivineDimmer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DivineDimmer")]
[assembly: AssemblyTitle("DivineDimmer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DivineDimmer
{
[BepInPlugin("DivineDimmer", "DivineDimmer", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
new Harmony("DivineDimmer").PatchAll();
Logger.LogInfo((object)"*puts on sunglasses*");
}
}
[HarmonyPatch]
public static class Patches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(VirtueInsignia), "Start")]
public static void Dim(VirtueInsignia __instance)
{
Plugin.Logger.LogInfo((object)"g");
Transform val = ((Component)__instance).transform.Find("Capsule");
Object.Destroy((Object)(object)((Component)val.GetChild(1)).gameObject);
Object.Destroy((Object)(object)((Component)val.GetChild(2)).gameObject);
Object.Destroy((Object)(object)((Component)val.GetChild(3)).gameObject);
((Component)val).GetComponentInChildren<Light>().intensity = 5f;
((Component)val).GetComponentInChildren<Light>().range = 20f;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DivineDimmer";
public const string PLUGIN_NAME = "DivineDimmer";
public const string PLUGIN_VERSION = "1.0.0";
}
}