Decompiled source of UltraNEKO v1.0.3

ULTRANEKO.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ULTRANEKO")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+7c72d816b4833df3d80bee8525e6b054e3a4f8ce")]
[assembly: AssemblyProduct("UltraNEKO")]
[assembly: AssemblyTitle("ULTRANEKO")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ULTRANEKO
{
	[BepInPlugin("ULTRANEKO", "UltraNEKO", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		public static GameObject ears;

		private void LoadEmbeddedAssetBundle()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string text = "ULTRANEKO.nekoears.bundle";
			using Stream stream = executingAssembly.GetManifestResourceStream(text);
			if (stream == null)
			{
				Logger.LogError((object)("Resource '" + text + "' not found!"));
				return;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			ears = val.LoadAsset<GameObject>("necoears");
		}

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			LoadEmbeddedAssetBundle();
			new Harmony("mods.mrshadrib.uk.ULTRANEKO").PatchAll();
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Nya! :3");
		}
	}
	[HarmonyPatch]
	public static class Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(SeasonalHats), "Start")]
		public static void AttachEars(SeasonalHats __instance)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Logger.LogInfo((object)"Mrr~ X3");
			Transform val = ((Component)__instance).transform.Find("Easter");
			Transform transform = Object.Instantiate<GameObject>(Plugin.ears, ((Component)__instance).transform).transform;
			transform.localPosition = val.localPosition;
			transform.localScale = val.localScale;
			transform.localRotation = val.localRotation;
			((Component)transform.GetChild(0)).gameObject.layer = ((Component)__instance).gameObject.layer;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ULTRANEKO";

		public const string PLUGIN_NAME = "UltraNEKO";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}