TRPG-Archipelago icon

Archipelago

Connect to an Archipelago server to play ULTRAKILL randomizer.

Last updated 2 days ago
Total downloads 66752
Total rating 4 
Categories Mods Misc
Dependency string TRPG-Archipelago-3.4.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
EternalsTeam-PluginConfigurator-1.10.2 icon
EternalsTeam-PluginConfigurator

Used to configure plugins easily in Ultrakill

Preferred version: 1.10.2

README

Archipelago

What is this?

Archipelago is a multiworld, multi-game randomizer. By connecting to an Archipelago server, any of the supported games can play together in a multiworld.

What does randomization do to ULTRAKILL?

All weapons and arms are randomized. Extra abilities can also be randomized, including the ability to dash, walljump, slide, slam, and use a weapon's alternate fire.

The revolver, shotgun, and nailgun can start in either their standard or alternate forms, and the other form must be found before it can be used.

Items are found by collecting secrets, and optionally by completing level challenges, getting Perfect Ranks, and more.

Levels are unlocked by finding access to them within the multiworld. Levels can either be unlocked individually, or whole layers at once.

One level must be chosen as a goal for the randomizer, and a number of levels must be completed to unlock the goal. Secret missions, Prime Sanctums, and Encore levels will also count.

Individual levels can be excluded, which will prevent them from being considered in logic in any way.

Levels will be unlocked for all difficulties, and you can switch difficulties at any time.

Skulls can be randomized, meaning they will not appear in any levels until found in the multiworld.

Note that the logic for the randomizer assumes that the player is willing to take intentional damage to get items.

Because there are far fewer items than locations in ULTRAKILL, there are many filler and trap items added to make the item and location amounts equal:

  • +10,000P: Instantly gives 10,000P.
  • Overheal: Sets the player's health to 200.
  • Dual Wield: Gain an additional copy of the currently held weapon for 15 seconds.
  • Infinite Stamina: Dash around infinitely with no cooldown for 15 seconds.
  • Air Jump: Use your wall jumps as additional midair jumps for 15 seconds.
  • Soap: Spawns soap in the player's hand, or on the ground at the player's position if already holding something.
  • Hard Damage: Instantly take 75 hard damage.
  • Stamina Limiter: Removes all dashes for 15 seconds.
  • Wall Jump Limiter: Removes all wall jumps for 15 seconds.
  • Weapon Malfunction: Removes all weapon ammo and prevents cooldowns, such as marksman coins, nailgun ammo, and railcannon charge for 15 seconds.
  • Radiant Aura: All enemies are radiant for 15 seconds.
  • Confusing Aura: All enemies will ignore the player and attack each other for 15 seconds.
  • Quick Charge: Weapon ammo and cooldowns recharge at 3x speed for 15 seconds.
  • Hands-Free Mode: All arms cannot be used for 15 seconds.

Setup

First, download and install the Archipelago mod with r2modman, or manually by extracting the contents of the zip file into the plugins folder. If you decide to install manually, you will also need to install PluginConfigurator.

Optionally, you can also download NoTutorial to avoid accidentally entering the tutorial when making new save files.

Note that only one player in the multiworld will need to complete steps 1-5.

  1. Download and install Archipelago.

  2. Download ultrakill.apworld from the mod's releases page and install it, either by double clicking the .apworld file, opening the Archipelago Launcher and selecting "Install APWorld", or by selecting "Browse Files" and adding it to the custom_worlds folder.

  3. Set up all .yaml files for each player in the multiworld, then add them to the Players folder. You can use the "Options Creator" in the launcher to make a .yaml, or for more advanced settings, you can click "Generate Template Options" and edit the file in a text editor. A guide for advanced settings can be found here.

  4. Click "Generate" in the launcher or run ArchipelagoGenerate.exe to generate a game, which will appear in the output folder.

  5. Host a game by uploading it to the Archipelago website, or manually, by clicking "Host" in the launcher or running ArchipelagoServer.exe.

  6. To connect to the server, first select a new save file. Then open the options menu, click the PLUGIN CONFIG button, click Configure next to Archipelago, and open the PLAYER SETTINGS menu. Enter your name, the server's address in the form of address:port, and a password if necessary, then click the Connect button.

There are also some commands that can be used by pressing F8 to open the console:

  • connect [address:port] [player] [password] - Connect to an Archipelago server.
  • disconnect: Disconnect from an Archipelago server.
  • say [message]: Send messages or commands to the server.

Can I play ULTRAKILL randomizer without Archipelago?

Maybe later. I would like to make a standalone version of the randomizer eventually, but since the Archipelago version already works well enough, I'm releasing it now.

Something's not working!

If you have trouble setting up ULTRAKILL randomizer or have found any bugs that need fixing, feel free to join the AP After Dark Discord server and ask about it in the #ultrakill channel.