Fixes to certain enemies (Filth and Strays) not getting replaced by stronger enemies. Prelude is now ironically one of the hardest stages to clear on Level Death.
0.8.0
Sentries, Insurrectionists, Mirror Reapers and Minotaurs can now appear.
New Feature: 'Large Enemies', includes Hideous Masses, Insurrectionists, Mirror Reapers and Minotaurs. Large enemies require at least five non-Filth natural enemies in the wave, require ground below, cannot replace flying enemies, and reduce other spawns when one appears. Large enemies are also 50% less common and have a high cooldown.
Added cooldowns to 'mini-boss' and 'boss' enemies. These don't prevent them from spawning, but make it less likely they'll be chosen.
Increased damage meter loss by 30% by default through Meter -> DamagePenaltyMultiplier.
Added protection for softlock-prone arenas: if a natural spawn wave contains two or more Maurices, Level Death will not type-replace those Maurices. (For some reason, replacing Maurices was softlock sensitive)
Retuned enemy rarity: Guttertanks are more common, Hideous Mass are rarer.
Removed Very Cancerous Rodent and Puppets from the spawn pool.
Optimized a bit
0.7.3
Death/respawn now keeps a configurable fraction of the current meter instead of resetting to zero.
Added Meter -> DeathMeterRetainedMultiplier, default 0.5, so death halves the current Level Death percentage.
Added a short guard so one death does not get penalized twice if both Die and Respawn hooks fire.
0.7.2
Fixed v0.7.1 compile errors caused by direct EnemyIdentifier references inside the clone idol-sanitizer.
Idol/blessed-state checks now use reflection consistently, matching the rest of Level Death's compatibility layer.
0.7.1
Fixed duplicated enemies inheriting Idol/blessed runtime state from the source/template.
Level Death now skips Idol-blessed enemies as duplicate/replacement sources when clone-state cleanup is enabled.
Added Advanced Safety -> RemoveInheritedIdolBlessingFromClones, enabled by default.
Clarified that StartingDifficulty is applied on scene load, so changing it mid-level requires restarting or loading a new level.
0.7.0
Added small-wave protection.
Cleaned up config names and sections for Configgy/BepInEx.