Decompiled source of BadToTheBone v1.0.0

BadToTheBone.dll

Decompiled 18 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BadToTheBone")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BadToTheBone")]
[assembly: AssemblyTitle("BadToTheBone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FoxyJumpscare
{
	[BepInPlugin("FoxyJumpscare", "FoxyJumpscare", "1.0.0")]
	public class FoxyJumpscare : BaseUnityPlugin
	{
		public static List<Sprite> Tiles = new List<Sprite>();

		public static Image Foxy;

		public static AudioSource Sounder;

		public static AudioClip Sound;

		public static int CurrentFrame = 14;

		public static float TimeSinceJump = 2.1474836E+09f;

		public static int floorvalue = 0;

		public static int Rng = 5000;

		public static bool CrashWindow = false;

		public static bool started = false;

		public static float vol = 1.2f;

		public static FoxyJumpscare Instance { get; private set; } = null;


		internal static ManualLogSource Log { get; private set; } = null;


		internal static Harmony Harmony { get; set; }

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"FoxyJumpscare loaded!");
			SceneManager.sceneLoaded += delegate
			{
				if (SceneHelper.CurrentScene == "Main Menu")
				{
					FindCanvas.Create();
				}
			};
		}

		internal static void Patch()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("FoxyJumpscare");
			}
			Harmony.PatchAll();
		}
	}
	public class FindCanvas
	{
		public static void Create()
		{
			if (!FoxyJumpscare.started)
			{
				FoxyJumpscare.started = true;
				string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
				string text = Path.Combine(directoryName, "foxy");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile000.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile001.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile002.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile003.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile004.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile005.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile006.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile007.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile008.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile009.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile010.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile011.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile012.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile013.png"));
				FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/blank.png"));
				string path = Path.Combine(directoryName, "jumpscare.wav");
				if (File.Exists(path))
				{
					FoxyJumpscare.Log.LogInfo((object)"Loading custom audio from jumpscare.wav");
					byte[] wav = File.ReadAllBytes(path);
					FoxyJumpscare.Sound = WavUtility.ToAudioClip(wav);
				}
				else
				{
					FoxyJumpscare.Log.LogInfo((object)"No jumpscare.wav found, loading from bundle");
					FoxyJumpscare.Sound = val.LoadAsset<AudioClip>("Assets/sound.mp3");
				}
				GameObject val2 = val.LoadAsset<GameObject>("Assets/Canvas.prefab");
				GameObject val3 = Object.Instantiate<GameObject>(val2, (Transform)null);
				Object.DontDestroyOnLoad((Object)(object)val3);
				val3.GetComponent<Canvas>().sortingOrder = 2599;
				FoxyJumpscare.Sounder = val3.GetComponentInChildren<AudioSource>();
				FoxyJumpscare.Foxy = val3.GetComponentInChildren<Image>();
				FoxyJumpscare.Foxy.sprite = FoxyJumpscare.Tiles[14];
				((Behaviour)FoxyJumpscare.Foxy).enabled = false;
				FoxyJumpscare.vol = MonoSingleton<PrefsManager>.Instance.GetFloat("allVolume", 1f) * 1.2f;
			}
		}
	}
	public static class WavUtility
	{
		public static AudioClip ToAudioClip(byte[] wav)
		{
			int num = BitConverter.ToInt16(wav, 22);
			int num2 = BitConverter.ToInt32(wav, 24);
			int num3 = 44;
			int num4 = (wav.Length - num3) / 2;
			float[] array = new float[num4];
			for (int i = 0; i < num4; i++)
			{
				short num5 = BitConverter.ToInt16(wav, num3 + i * 2);
				array[i] = (float)num5 / 32768f;
			}
			AudioClip val = AudioClip.Create("jumpscare", num4 / num, num, num2, false);
			val.SetData(array, 0);
			return val;
		}
	}
	[HarmonyPatch(typeof(StatsManager))]
	public class Jumper
	{
		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static void Jumpscare()
		{
			if (FoxyJumpscare.floorvalue < Mathf.FloorToInt(Time.realtimeSinceStartup))
			{
				int num = Random.Range(1, FoxyJumpscare.Rng);
				if (num == 1)
				{
					FoxyJumpscare.CurrentFrame = 0;
					FoxyJumpscare.TimeSinceJump = Time.realtimeSinceStartup;
					FoxyJumpscare.CrashWindow = true;
				}
			}
			FoxyJumpscare.floorvalue = Mathf.FloorToInt(Time.realtimeSinceStartup);
			if ((double)Time.realtimeSinceStartup > (double)FoxyJumpscare.TimeSinceJump + (double)FoxyJumpscare.CurrentFrame * 0.05928571429)
			{
				if (FoxyJumpscare.CurrentFrame == 0)
				{
					FoxyJumpscare.Sounder.PlayOneShot(FoxyJumpscare.Sound, FoxyJumpscare.vol);
				}
				FoxyJumpscare.Foxy.sprite = FoxyJumpscare.Tiles[Mathf.Clamp(FoxyJumpscare.CurrentFrame, 0, 14)];
				if (!((FoxyJumpscare.CurrentFrame == 13) & ((double)Time.realtimeSinceStartup > (double)FoxyJumpscare.TimeSinceJump + 1.2)))
				{
					FoxyJumpscare.CurrentFrame = Mathf.Clamp(FoxyJumpscare.CurrentFrame + 1, 0, 14);
				}
				if (FoxyJumpscare.CurrentFrame == 14)
				{
					((Behaviour)FoxyJumpscare.Foxy).enabled = false;
					FoxyJumpscare.CrashWindow = false;
				}
				else
				{
					((Behaviour)FoxyJumpscare.Foxy).enabled = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(PrefsManager))]
	public class VolumeControl
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void VolumeManager(PrefsManager __instance)
		{
			FoxyJumpscare.vol = __instance.GetFloat("allVolume", 1f) * 1.2f;
		}
	}
	[HarmonyPatch(typeof(PrefsManager))]
	public class VolumeControl2
	{
		[HarmonyPatch("SetFloat")]
		[HarmonyPrefix]
		private static void VolumeManager2(PrefsManager __instance)
		{
			FoxyJumpscare.vol = __instance.GetFloat("allVolume", 1f) * 1.2f;
		}
	}
}