using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BadToTheBone")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BadToTheBone")]
[assembly: AssemblyTitle("BadToTheBone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace FoxyJumpscare
{
[BepInPlugin("FoxyJumpscare", "FoxyJumpscare", "1.0.0")]
public class FoxyJumpscare : BaseUnityPlugin
{
public static List<Sprite> Tiles = new List<Sprite>();
public static Image Foxy;
public static AudioSource Sounder;
public static AudioClip Sound;
public static int CurrentFrame = 14;
public static float TimeSinceJump = 2.1474836E+09f;
public static int floorvalue = 0;
public static int Rng = 5000;
public static bool CrashWindow = false;
public static bool started = false;
public static float vol = 1.2f;
public static FoxyJumpscare Instance { get; private set; } = null;
internal static ManualLogSource Log { get; private set; } = null;
internal static Harmony Harmony { get; set; }
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
((BaseUnityPlugin)this).Logger.LogInfo((object)"FoxyJumpscare loaded!");
SceneManager.sceneLoaded += delegate
{
if (SceneHelper.CurrentScene == "Main Menu")
{
FindCanvas.Create();
}
};
}
internal static void Patch()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("FoxyJumpscare");
}
Harmony.PatchAll();
}
}
public class FindCanvas
{
public static void Create()
{
if (!FoxyJumpscare.started)
{
FoxyJumpscare.started = true;
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string text = Path.Combine(directoryName, "foxy");
AssetBundle val = AssetBundle.LoadFromFile(text);
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile000.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile001.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile002.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile003.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile004.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile005.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile006.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile007.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile008.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile009.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile010.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile011.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile012.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/tile013.png"));
FoxyJumpscare.Tiles.Add(val.LoadAsset<Sprite>("Assets/blank.png"));
string path = Path.Combine(directoryName, "jumpscare.wav");
if (File.Exists(path))
{
FoxyJumpscare.Log.LogInfo((object)"Loading custom audio from jumpscare.wav");
byte[] wav = File.ReadAllBytes(path);
FoxyJumpscare.Sound = WavUtility.ToAudioClip(wav);
}
else
{
FoxyJumpscare.Log.LogInfo((object)"No jumpscare.wav found, loading from bundle");
FoxyJumpscare.Sound = val.LoadAsset<AudioClip>("Assets/sound.mp3");
}
GameObject val2 = val.LoadAsset<GameObject>("Assets/Canvas.prefab");
GameObject val3 = Object.Instantiate<GameObject>(val2, (Transform)null);
Object.DontDestroyOnLoad((Object)(object)val3);
val3.GetComponent<Canvas>().sortingOrder = 2599;
FoxyJumpscare.Sounder = val3.GetComponentInChildren<AudioSource>();
FoxyJumpscare.Foxy = val3.GetComponentInChildren<Image>();
FoxyJumpscare.Foxy.sprite = FoxyJumpscare.Tiles[14];
((Behaviour)FoxyJumpscare.Foxy).enabled = false;
FoxyJumpscare.vol = MonoSingleton<PrefsManager>.Instance.GetFloat("allVolume", 1f) * 1.2f;
}
}
}
public static class WavUtility
{
public static AudioClip ToAudioClip(byte[] wav)
{
int num = BitConverter.ToInt16(wav, 22);
int num2 = BitConverter.ToInt32(wav, 24);
int num3 = 44;
int num4 = (wav.Length - num3) / 2;
float[] array = new float[num4];
for (int i = 0; i < num4; i++)
{
short num5 = BitConverter.ToInt16(wav, num3 + i * 2);
array[i] = (float)num5 / 32768f;
}
AudioClip val = AudioClip.Create("jumpscare", num4 / num, num, num2, false);
val.SetData(array, 0);
return val;
}
}
[HarmonyPatch(typeof(StatsManager))]
public class Jumper
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void Jumpscare()
{
if (FoxyJumpscare.floorvalue < Mathf.FloorToInt(Time.realtimeSinceStartup))
{
int num = Random.Range(1, FoxyJumpscare.Rng);
if (num == 1)
{
FoxyJumpscare.CurrentFrame = 0;
FoxyJumpscare.TimeSinceJump = Time.realtimeSinceStartup;
FoxyJumpscare.CrashWindow = true;
}
}
FoxyJumpscare.floorvalue = Mathf.FloorToInt(Time.realtimeSinceStartup);
if ((double)Time.realtimeSinceStartup > (double)FoxyJumpscare.TimeSinceJump + (double)FoxyJumpscare.CurrentFrame * 0.05928571429)
{
if (FoxyJumpscare.CurrentFrame == 0)
{
FoxyJumpscare.Sounder.PlayOneShot(FoxyJumpscare.Sound, FoxyJumpscare.vol);
}
FoxyJumpscare.Foxy.sprite = FoxyJumpscare.Tiles[Mathf.Clamp(FoxyJumpscare.CurrentFrame, 0, 14)];
if (!((FoxyJumpscare.CurrentFrame == 13) & ((double)Time.realtimeSinceStartup > (double)FoxyJumpscare.TimeSinceJump + 1.2)))
{
FoxyJumpscare.CurrentFrame = Mathf.Clamp(FoxyJumpscare.CurrentFrame + 1, 0, 14);
}
if (FoxyJumpscare.CurrentFrame == 14)
{
((Behaviour)FoxyJumpscare.Foxy).enabled = false;
FoxyJumpscare.CrashWindow = false;
}
else
{
((Behaviour)FoxyJumpscare.Foxy).enabled = true;
}
}
}
}
[HarmonyPatch(typeof(PrefsManager))]
public class VolumeControl
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void VolumeManager(PrefsManager __instance)
{
FoxyJumpscare.vol = __instance.GetFloat("allVolume", 1f) * 1.2f;
}
}
[HarmonyPatch(typeof(PrefsManager))]
public class VolumeControl2
{
[HarmonyPatch("SetFloat")]
[HarmonyPrefix]
private static void VolumeManager2(PrefsManager __instance)
{
FoxyJumpscare.vol = __instance.GetFloat("allVolume", 1f) * 1.2f;
}
}
}