Tusk Act 4 for V1: a golden nail that spins enemies to death, pierces walls, nails coins, opens wormholes and black holes, and ends big fights with a cinematic ORA ORA ORA rush.
The ORA ORA ORA finisher is now a cinematic: frozen world, letterbox bars, manga speed lines, a camera that locks
onto the enemy, V1's arm jabbing (parry animation to open and close), a punch counter and a final launch.
Punches sync to the shouts in an optional voice clip (OraSoundFile).
Renamed to Golden Spin.
1.3.0
Golden Coin: nailing a Marksman coin turns it into a spinning turret of homing nails, then it explodes (RICH ROTATION).
Act 3 Wormhole: shoot the floor below you and slam into it to get launched upwards (WORMHOLE SLAM).
Beatdown: big enemies brought below 10% HP by the spin glow and can be punched for ORA ORA ORA.
1.2.0
Golden Rectangle: you only get the infinite spin while sliding, dashing or moving fast; otherwise IMPERFECT ROTATION.
Dimensional Breach: the nail pierces walls (DIMENSIONAL BREACH).
Chumimin Singularity: spin kills open a black hole that pulls enemies in, explodes, heals V1 (ARIGATO GYRO).
1.1.0
Full visual overhaul: helix tracer, golden spiral and golden rectangles, orbiting rings, menacing ゴゴゴ,
チュミミ〜ン popup, cut-in banner, procedural sounds.
Fixed style meter entries showing raw <color=...> tags.
1.0.0
Golden nail on V, infinite spin damage over time, GOLDEN NAIL and CHUMIMIN style bonuses.
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