Decompiled source of WhiplashPullsEveryone v1.0.0

WhiplashPullsAnyone.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PullAnyone")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PullAnyone")]
[assembly: AssemblyTitle("PullAnyone")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PullAnyone
{
	[BepInPlugin("dev.apelsin.pullanyone", "Whiplash Pulls Everyone", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("dev.apelsin.pullanyone").PatchAll();
		}
	}
	[HarmonyPatch(typeof(EnemyIdentifier), "Awake")]
	public static class EnemyGlobalOverridePatch
	{
		[HarmonyPostfix]
		public static void Postfix(EnemyIdentifier __instance)
		{
			if ((Object)(object)__instance != (Object)null)
			{
				__instance.hookIgnore = false;
			}
		}
	}
	[HarmonyPatch(typeof(HookArm), "Start")]
	public static class WhiplashListClearPatch
	{
		private static readonly FieldInfo LightEnemiesField = AccessTools.Field(typeof(HookArm), "lightEnemies");

		private static readonly FieldInfo DeadIgnoreTypesField = AccessTools.Field(typeof(HookArm), "deadIgnoreTypes");

		[HarmonyPostfix]
		public static void Postfix(HookArm __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			List<EnemyType> list = (List<EnemyType>)(LightEnemiesField?.GetValue(__instance));
			List<EnemyType> list2 = (List<EnemyType>)(DeadIgnoreTypesField?.GetValue(__instance));
			if (list != null)
			{
				foreach (EnemyType value in Enum.GetValues(typeof(EnemyType)))
				{
					if (!list.Contains(value))
					{
						list.Add(value);
					}
				}
			}
			list2?.Clear();
		}
	}
	[HarmonyPatch(typeof(HookArm), "FixedUpdate")]
	public static class WhiplashPhysicsOverridePatch
	{
		private static readonly FieldInfo CaughtEidField = AccessTools.Field(typeof(HookArm), "caughtEid");

		private static readonly FieldInfo EnemyRigidbodyField = AccessTools.Field(typeof(HookArm), "enemyRigidbody");

		private static readonly FieldInfo LightTargetField = AccessTools.Field(typeof(HookArm), "lightTarget");

		[HarmonyPrefix]
		public static void Prefix(HookArm __instance)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Invalid comparison between Unknown and I4
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Invalid comparison between Unknown and I4
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			if ((int)__instance.state != 2 && (int)__instance.state != 3)
			{
				return;
			}
			EnemyIdentifier val = (EnemyIdentifier)(CaughtEidField?.GetValue(__instance));
			if (!((Object)(object)val != (Object)null))
			{
				return;
			}
			val.hookIgnore = false;
			LightTargetField?.SetValue(__instance, true);
			NavMeshAgent val2 = ((Component)val).GetComponent<NavMeshAgent>() ?? ((Component)val).GetComponentInParent<NavMeshAgent>();
			MaliciousFace val3 = ((Component)val).GetComponent<MaliciousFace>() ?? ((Component)val).GetComponentInParent<MaliciousFace>();
			Animator val4 = ((Component)val).GetComponent<Animator>() ?? ((Component)val).GetComponentInParent<Animator>();
			if ((Object)(object)val2 != (Object)null && ((Behaviour)val2).enabled)
			{
				((Behaviour)val2).enabled = false;
			}
			Rigidbody val5 = (Rigidbody)(EnemyRigidbodyField?.GetValue(__instance));
			object obj = (object)val5;
			if ((int)val5 == 0)
			{
				obj = ((Component)val).GetComponent<Rigidbody>() ?? ((Component)val).GetComponentInParent<Rigidbody>();
			}
			Rigidbody val6 = (Rigidbody)obj;
			if ((Object)(object)val6 != (Object)null)
			{
				EnemyRigidbodyField?.SetValue(__instance, val6);
				val6.isKinematic = false;
				val6.useGravity = false;
			}
			if ((int)__instance.state == 3)
			{
				if ((Object)(object)val3 != (Object)null && ((Behaviour)val3).enabled)
				{
					((Behaviour)val3).enabled = false;
				}
				if ((Object)(object)val4 != (Object)null && val4.applyRootMotion)
				{
					val4.applyRootMotion = false;
				}
				Transform transform = ((Component)val).transform;
				Vector3 position = ((Component)MonoSingleton<NewMovement>.Instance).transform.position;
				transform.position = Vector3.MoveTowards(transform.position, position, 65f * Time.fixedDeltaTime);
			}
		}

		[HarmonyPostfix]
		public static void Postfix(HookArm __instance)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if ((int)__instance.state != 0)
			{
				return;
			}
			EnemyIdentifier val = (EnemyIdentifier)(CaughtEidField?.GetValue(__instance));
			if ((Object)(object)val != (Object)null)
			{
				MaliciousFace val2 = ((Component)val).GetComponent<MaliciousFace>() ?? ((Component)val).GetComponentInParent<MaliciousFace>();
				Animator val3 = ((Component)val).GetComponent<Animator>() ?? ((Component)val).GetComponentInParent<Animator>();
				NavMeshAgent val4 = ((Component)val).GetComponent<NavMeshAgent>() ?? ((Component)val).GetComponentInParent<NavMeshAgent>();
				if ((Object)(object)val2 != (Object)null && !((Behaviour)val2).enabled)
				{
					((Behaviour)val2).enabled = true;
				}
				if ((Object)(object)val3 != (Object)null && !val3.applyRootMotion)
				{
					val3.applyRootMotion = true;
				}
				if ((Object)(object)val4 != (Object)null && !((Behaviour)val4).enabled)
				{
					((Behaviour)val4).enabled = true;
				}
			}
		}
	}
}