bananastudio-BananasDifficulty icon

BananasDifficulty

Adds a new difficulty to the game

Last updated 6 hours ago
Total downloads 133
Total rating 1 
Categories Mods
Dependency string bananastudio-BananasDifficulty-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

What does it do?

Adds an extra difficulty to the menu named "Bananas difficulty". This difficulty adds alot of stuff to make the game more difficult. I dont know if every level is possible with this difficulty because i kinda suck and i couldnt get past 2-3. So idk. This mod is mostly meant to be difficult. And is probably not balanced.

What are some of the changes in the difficulty?

Every change (click arrow to open)
General Virtue beams are duplicated in all directions (except diagonally), Shockwaves are double in vertical and horizontal, every enragable enemy automatically enrages (except hideous mass, and gabriel). Glitch effect is doubled. Countdowns are reduced by 15%. Every projectile has a beam attached to it. Double blackholes. And also the changes in UKMD are also present in this mod.
Filth Filth teleport on their target when falling.
Something wicked When shot it spawns in a 25 meter radius around you instead of at a patrol point.
Stray Throws projectiles more and more overtime (first 1, then 3, then 6 until 12)
Schism Fires 3 bullets every shot
Soldier Fires a rocket aswell
Stalker Explodes WAY bigger
Insurrectionists Dont fall over when hit with a cannonball and parrying its ball wont knock it back.
Ferryman Spawns a snake projectile every attack
Drone Fires homing projectiles
Streetcleaner Throws a rocket at you every 3 seconds if you are to far away
Mindflayer Spawns with an idol
Guttertank Never falls, removed punch cooldown
Hideous mass Shoots 4 spears at you
Idol Idols automatically become radiant and require 2 hits to be killed
Minotaur Meat explode and meat slam will both happen in both animations. Parrying the minotaur wont make it stagger.
Minos prime No cooldown, teleports towards you if you're too far, spawns double the shockwaves, and spawns 2 extra snake projectiles.
Sisyphus prime No cooldown, teleports towards you if you're too far, Destroy! now also spawns a virtue beam, 2 shockwaves with the clap shockwave AND the stomp shockwave