ULTRAKILL
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Date Uploaded
yesterday
Downloads
88
Size
8.4KB

UltraTimerFix

A relatively small mod fixing an issue with the in-game timer wherein the in-game timer would be gradually less and less accurate due to floating point error. Although this one is still not perfectly accurate, it is more accurate than the old timer. With the old timer, the timer went up to 0.4 seconds of inaccuracy over just 4m 30s due to frame stutters and the old delta time method.

[hakita pls fix]



This uses Time.time so it should be accurate down to the millisecond up until ~9 hours in. Yes, this does not fully fix the issue, but it mitigates it to the point where it should not affect regular gameplay. Source code is in the mod. Please ping me on the Ultrakill Modding server if you notice a discrepancy between the game and the mod [timer desync, timer continuing/stopping where it shouldnt, etc.]

Depends on BepinEx/Harmony. License: MIT

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