using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using Yourebitchlessmachine.Utils;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("Yourebitchlessmachine")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Yourebitchlessmachine")]
[assembly: AssemblyTitle("Yourebitchlessmachine")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Yourebitchlessmachine
{
[BepInPlugin("doomahreal.ultrakill.bitchless", "Yourebitchlessmachine", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"DAVID OSHERY NOTICE ME PLEASE");
((Object)((Component)this).gameObject).hideFlags = (HideFlags)4;
IMLOADINGITSOHARDDDD.Initialize();
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Expected O, but got Unknown
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Expected O, but got Unknown
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Expected O, but got Unknown
if (!(SceneHelper.CurrentScene != "Level 8-3"))
{
GameObject val = FindObjectEvenIfDisabled("Pre-Space", "Rooms/7 - Heart Chamber/7 Stuff/Wave 1/PowerWithSpawnEffect");
if (!((Object)(object)val == (Object)null))
{
PowerIntro component = val.GetComponent<PowerIntro>();
SubtitledAudioSource componentInChildren = val.GetComponentInChildren<SubtitledAudioSource>();
AssetBundle thegrundle = IMLOADINGITSOHARDDDD.thegrundle;
AudioClip introOverride = thegrundle.LoadAsset<AudioClip>("Assets/Custom/powermod/bitches.mp3");
component.introOverride = introOverride;
SubtitledAudioSource component2 = ((Component)componentInChildren).GetComponent<SubtitledAudioSource>();
component2.subtitles.lines = (SubtitleDataLine[])(object)new SubtitleDataLine[4]
{
new SubtitleDataLine
{
time = 0f,
subtitle = "Halt!"
},
new SubtitleDataLine
{
time = 0.65f,
subtitle = "Where are your bitches!?"
},
new SubtitleDataLine
{
time = 2.9f,
subtitle = "You,"
},
new SubtitleDataLine
{
time = 3.4f,
subtitle = "BITCHLESS machine!"
}
};
}
}
}
public static GameObject FindObjectEvenIfDisabled(string rootName, string objPath = null, int childNum = 0, bool useChildNum = false)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
GameObject[] rootGameObjects = ((Scene)(ref activeScene)).GetRootGameObjects();
foreach (GameObject val in rootGameObjects)
{
if (((Object)val).name != rootName)
{
continue;
}
GameObject val2 = val;
if (!string.IsNullOrEmpty(objPath))
{
Transform val3 = val2.transform.Find(objPath);
if ((Object)(object)val3 == (Object)null)
{
return null;
}
val2 = ((Component)val3).gameObject;
}
if (useChildNum)
{
if (childNum < 0 || childNum >= val2.transform.childCount)
{
return null;
}
val2 = ((Component)val2.transform.GetChild(childNum)).gameObject;
}
return val2;
}
return null;
}
}
internal static class MyPluginInfo
{
public const string PLUGIN_GUID = "doomahreal.ultrakill.bitchless";
public const string PLUGIN_NAME = "Yourebitchlessmachine";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Yourebitchlessmachine.Utils
{
public static class IMLOADINGITSOHARDDDD
{
private const string skibidifile = "Yourebitchlessmachine.power.bundle";
public static AssetBundle? thegrundle;
public static void Initialize()
{
if ((Object)(object)thegrundle != (Object)null)
{
return;
}
Assembly assembly = typeof(IMLOADINGITSOHARDDDD).Assembly;
using Stream stream = assembly.GetManifestResourceStream("Yourebitchlessmachine.power.bundle");
if (stream == null)
{
Debug.LogError((object)"dude you LOADED THE WRONG FUCKING THING YOU STUPID IDIOT");
return;
}
using MemoryStream memoryStream = new MemoryStream();
stream.CopyTo(memoryStream);
thegrundle = AssetBundle.LoadFromMemory(memoryStream.ToArray());
if ((Object)(object)thegrundle == (Object)null)
{
Debug.LogError((object)"nice one tons of hussle fun, next time try loading it correctly");
}
else
{
Debug.Log((object)"yayyyyyy grungle woaded");
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}