using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Configgy;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("WhatKindOfParryableIsThis")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WhatKindOfParryableIsThis")]
[assembly: AssemblyTitle("WhatKindOfParryableIsThis")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace WhatKindOfParryableIsThis
{
[BepInPlugin("doomahreal.ultrakill.vibecheck", "WhatKindOfParryableIsThis", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private Texture2D onTex;
private Texture2D offTex;
private ConfigBuilder config;
internal static bool showIndicator;
[Configgable("", "X axis alignment (Can use decimals)", 0, null)]
[Range(0f, 1f)]
private static ConfigInputField<float> XAxis = new ConfigInputField<float>(1f, (Func<float, bool>)null, (Func<string, ValueTuple<bool, float>>)null);
[Configgable("", "Y axis alignment (Can use decimals)", 0, null)]
[Range(0f, 1f)]
private static ConfigInputField<float> YAxis = new ConfigInputField<float>(1f, (Func<float, bool>)null, (Func<string, ValueTuple<bool, float>>)null);
[Configgable("", "Width size (Can use decimals)", 0, null)]
private static ConfigInputField<float> SizeX = new ConfigInputField<float>(64f, (Func<float, bool>)null, (Func<string, ValueTuple<bool, float>>)null);
[Configgable("", "Height size (Can use decimals)", 0, null)]
private static ConfigInputField<float> SizeY = new ConfigInputField<float>(64f, (Func<float, bool>)null, (Func<string, ValueTuple<bool, float>>)null);
[Configgable("", "Change indicators images (keep the same names)", 0, null)]
public static ConfigButton OpenModFolderButton = new ConfigButton((Action)delegate
{
HEYPALDIDYOUKNOWTHISRESTAURANTSERVESCOKETHEOLDFASHIONEDWAY();
}, (string)null);
internal static ManualLogSource Logger { get; private set; }
internal static Plugin Instance { get; private set; }
private void Awake()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
onTex = LoadTexture(Path.Combine(directoryName, "on.png"), fallbackWhite: true);
offTex = LoadTexture(Path.Combine(directoryName, "off.png"), fallbackWhite: false);
config = new ConfigBuilder("doomahreal.ultrakill.vibecheck", "WhatKindOfParryableIsThis");
config.BuildAll();
new Harmony("doomahreal.ultrakill.vibecheck").PatchAll();
}
private void OnGUI()
{
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
GunControl instance = MonoSingleton<GunControl>.Instance;
if (instance != null && ((Behaviour)instance).enabled)
{
Texture2D val = (showIndicator ? onTex : offTex);
float num = Mathf.Lerp(10f, (float)Screen.width - ((ConfigValueElement<float>)(object)SizeX).Value - 10f, ((ConfigValueElement<float>)(object)XAxis).Value);
float num2 = Mathf.Lerp(10f, (float)Screen.height - ((ConfigValueElement<float>)(object)SizeY).Value - 10f, ((ConfigValueElement<float>)(object)YAxis).Value);
Rect val2 = default(Rect);
((Rect)(ref val2))..ctor(num, num2, ((ConfigValueElement<float>)(object)SizeX).Value, ((ConfigValueElement<float>)(object)SizeY).Value);
GUI.DrawTexture(val2, (Texture)(object)val);
}
}
private Texture2D LoadTexture(string path, bool fallbackWhite)
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Expected O, but got Unknown
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (!File.Exists(path))
{
Texture2D val = new Texture2D(1, 1, (TextureFormat)4, false);
val.SetPixel(0, 0, fallbackWhite ? Color.white : Color.black);
val.Apply();
((Texture)val).filterMode = (FilterMode)0;
((Texture)val).wrapMode = (TextureWrapMode)1;
return val;
}
byte[] array = File.ReadAllBytes(path);
Texture2D val2 = new Texture2D(2, 2, (TextureFormat)4, false);
ImageConversion.LoadImage(val2, array);
((Texture)val2).filterMode = (FilterMode)0;
((Texture)val2).wrapMode = (TextureWrapMode)1;
return val2;
}
internal static void CheckParryables()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
showIndicator = false;
Collider[] array = Physics.OverlapSphere(((Component)Camera.main).transform.position, 8f);
Collider[] array2 = array;
int num = 0;
while (num < array2.Length)
{
Collider val = array2[num];
Projectile component = ((Component)val).GetComponent<Projectile>();
if (component == null || component.unparryable || component.undeflectable)
{
Enemy component2 = ((Component)val).GetComponent<Enemy>();
if (component2 == null || !component2.parryable)
{
Cannonball component3 = ((Component)val).GetComponent<Cannonball>();
if ((component3 == null || !component3.parry) && ((Component)val).GetComponent<MassSpear>() == null && ((Component)val).GetComponent<ThrownSword>() == null && ((Component)val).GetComponent<Landmine>() == null && ((Component)val).GetComponent<Chainsaw>() == null)
{
num++;
continue;
}
}
}
showIndicator = true;
break;
}
}
internal static void HEYPALDIDYOUKNOWTHISRESTAURANTSERVESCOKETHEOLDFASHIONEDWAY()
{
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location);
if (Directory.Exists(directoryName))
{
Application.OpenURL(directoryName);
}
}
}
[HarmonyPatch(typeof(GunControl), "Update")]
public class skibidirizza
{
private static void Postfix(NewMovement __instance)
{
if (((Behaviour)__instance).enabled)
{
Plugin.CheckParryables();
}
}
}
internal static class MyPluginInfo
{
public const string PLUGIN_GUID = "doomahreal.ultrakill.vibecheck";
public const string PLUGIN_NAME = "WhatKindOfParryableIsThis";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}