ULTRAKILL
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32K
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Size
218KB
Dependency string
end_4-NukeLib-0.8.0
Dependants

Categories

0.8.0

  • Added TextUtils.GetHashIndex
  • EnemyIconController: add guessing from name

0.7.0

  • Added more reflection utils for executing without throwing
  • Added string tagging utils

0.6.0

  • Added extension KeyCode.IsModifier
  • Reorganized namespaces: utilities are now in Utils. The old namespaces will stay for a release to avoid breaking changes.
  • Added Color.GetValues, Color.Approximately
  • Added KeyUtils.IsModifier
  • Allow EnemyIconController to take an EnemyType
  • Added optional warnings and null-annotated UIUtils.FindRecursive
  • Added parry event listening
  • Added a simple fuzzy search implementation
  • Added ColorUtils.GetWeaponVariantColor, ColorUtils.GetContrastedColor, conversion from hex
  • Added UIUtils.SetImageMaterialRecursive, UIUtils.SetTextMaterialRecursive and UIUtils.SetLayerRecursive
  • Added delayed scene load events
  • Added GunHelper, FinalRankHelper, and maybe some more stuff I forgor

0.5.0

  • Added vanilla icons for EnemyIconController (mostly for Taberry)
  • Adjusted enemy icons for better readability (mostly for Taberry)
  • Added Pauser (for Thorn)
  • Added text wrapping util, UnfuckLayoutHack extension (for Thorn)

0.4.0

  • Added an util to disable leaderboards (for Thorn)
  • Added caching for image dominant color extraction (especially helps CybergrindSlideshow)

0.3.0

  • Added GameObject.SetActiveAnimated extension for easier UI panel animation (for Taberry)
  • Added some small image processing and color utilities (for CybergrindSlideshow)

0.2.0

  • Added more utilities for Taberry

0.1.0

  • Initial release
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