Decompiled source of MRCooldown v1.0.1

MirrorReaperCooldown.dll

Decompiled 8 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("MirrorReaperCooldown")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MirrorReaperCooldown")]
[assembly: AssemblyTitle("MirrorReaperCooldown")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
[BepInPlugin("com.mel33.mirrorreapercooldown", "MirrorReaperCooldown", "1.0.0")]
public class MirrorReaperProjectileCooldownMod : BaseUnityPlugin
{
	private Harmony harmony;

	private void Awake()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Expected O, but got Unknown
		harmony = new Harmony("com.mel33.mirrorreapercooldown");
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"MirrorReaperCooldown loaded!");
	}
}
[HarmonyPatch(typeof(MirrorReaper), "ProjectileBarrage")]
public class MirrorReaperProjectileBarragePatch
{
	private static float lastProjectileBarrageTime;

	private const float PROJECTILE_COOLDOWN_HARMLESS = 16f;

	private const float PROJECTILE_COOLDOWN_LENIENT = 12f;

	private const float PROJECTILE_COOLDOWN_STANDARD = 8f;

	private const float PROJECTILE_COOLDOWN_VIOLENT = 6f;

	private const float PROJECTILE_COOLDOWN_BRUTAL = 4f;

	[HarmonyPrefix]
	public static bool ProjectileBarragePrefix(MirrorReaper __instance)
	{
		float time = Time.time;
		if (__instance.difficulty == 0 && time - lastProjectileBarrageTime < 16f)
		{
			return false;
		}
		if (__instance.difficulty == 1 && time - lastProjectileBarrageTime < 12f)
		{
			return false;
		}
		if (__instance.difficulty == 2 && time - lastProjectileBarrageTime < 8f)
		{
			return false;
		}
		if (__instance.difficulty == 3 && time - lastProjectileBarrageTime < 6f)
		{
			return false;
		}
		if (__instance.difficulty == 4 && time - lastProjectileBarrageTime < 4f)
		{
			return false;
		}
		lastProjectileBarrageTime = time;
		return true;
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}