CHANGELOG
v1.4.2
- updated to 15b and configgy 1.0.4- added "force pilebunker player speed" option with 3 tiers
- added "no pilebunker cooldown" option
v1.4.1
- added hitscan shotgun- added "rockets home in to crosshair" option
- added instant freezecharge rockets
v1.3.9
- minor fixesv1.3.8
- fixed hud tip about spawn friendly enemiesv1.3.7
- added spawn friendly enemies option in spawnmenuv1.3.6
- removed companions for stabilityv1.3.5
- fixed pocket rocket rides- removed companions for stability
v1.3.4
- made all custom weapons (just thundergun) a seperate modv1.3.3
- gave thundergun a screenv1.3.2
- made thundergun have style freshness- fixed thundergun being able to shoot even if another weapon is equipped at the start of a level
- gave thundergun a model
- gave thundergun animations
- fixed coins freezing when being hit by weapons when using rocketgatling
v1.3.1
- fixed thundergun being a minigun when no weapon cooldown is onv1.3.0
- fixed thunder gun recharge rate not changing with no weapon cooldown- made thunder gun a variant of the railcannon
v1.2.9
- added thunder gun- tidied up UI
v1.2.8
- added malicious SRS launcherv1.2.7
- added pocket rocket ridesv1.2.6
- fixed :projectile:gun applying +PROJECTILE BOOST when it hits enemies- fixed rocket riding bug
v1.2.5
- added back pistol gatling- minor UI tweaks
v1.2.4
- tidied up the ui- added :projectile: sawgun option
v1.2.3
- added infinite rocket ride option (for people who play air support in multiplayer)v1.2.2
- added light intensity setting- added random light colour
v1.2.1
- added player emits light optionv1.2.0
- added mutators- - big explosion
v1.1.9
- changed readmev1.1.8
- switched to Configgy- happy new year 2024
v1.1.7
- added trails to companions to make them easier to distinguish from enemies- made companions spawn a bit behind the player based on their velocity to stop them from blocking the player when they're jumping or falling
v1.1.6
- made companions teleport when too far from player- made companions emit teleport sound when teleporting
v1.1.5
- made companions exclusively mini-mindflayers for stability- fixed companions spawning in menu
v1.1.4
- minor companion fixesv1.1.3
- minor ui fixes- fixed teleporting companions only teleporting one companion instead of all 3
v1.1.2
- option to change companion and have multiple companionsv1.1.1
- minor UI changes- added v2 follower
v1.1.0
- minor changes to additional revolver beamsv1.0.9
- added "guttertanks enrage after falling" option- added options for additional revolver beams to not be charged
- added options for additional revolver beams to spread out
- added options for additional revolver beams to ricochet off walls
- added options for additional revolver beams to not affect style freshness
v1.0.8
- Added beam multiplier for strong pistol beam optionv1.0.7
- made strong pistol beam for alt variant and normal variant seperatev1.0.6
- added pistol speed settings- added strong pistol beam option
v1.0.5
- fixed angry level loader still detecting mod as ironfarm.uk.rg instead of plonk.rocketgatling (for real this time)v1.0.4
- fixed angry level loader still detecting mod as ironfarm.uk.rg instead of plonk.rocketgatling (hopefully)v1.0.3
- added nailgun settings- added shotgun gatling
- added guttertank settings
- tidied up the ui
- changed mod namespace to not be ironfarm.uk.rg and instead plonk.rocketgatling (not very important)