plonk-RocketGatling icon

RocketGatling

various ways to tweak ultrakill weapons to your liking

By plonk

CHANGELOG

v1.4.2 - updated to 15b and configgy 1.0.4
- added "force pilebunker player speed" option with 3 tiers
- added "no pilebunker cooldown" option
v1.4.1 - added hitscan shotgun
- added "rockets home in to crosshair" option
- added instant freezecharge rockets
v1.3.9 - minor fixes
v1.3.8 - fixed hud tip about spawn friendly enemies
v1.3.7 - added spawn friendly enemies option in spawnmenu
v1.3.6 - removed companions for stability
v1.3.5 - fixed pocket rocket rides
- removed companions for stability
v1.3.4 - made all custom weapons (just thundergun) a seperate mod
v1.3.3 - gave thundergun a screen
v1.3.2 - made thundergun have style freshness
- fixed thundergun being able to shoot even if another weapon is equipped at the start of a level
- gave thundergun a model
- gave thundergun animations
- fixed coins freezing when being hit by weapons when using rocketgatling
v1.3.1 - fixed thundergun being a minigun when no weapon cooldown is on
v1.3.0 - fixed thunder gun recharge rate not changing with no weapon cooldown
- made thunder gun a variant of the railcannon
v1.2.9 - added thunder gun
- tidied up UI
v1.2.8 - added malicious SRS launcher
v1.2.7 - added pocket rocket rides
v1.2.6 - fixed :projectile:gun applying +PROJECTILE BOOST when it hits enemies
- fixed rocket riding bug
v1.2.5 - added back pistol gatling
- minor UI tweaks
v1.2.4 - tidied up the ui
- added :projectile: sawgun option
v1.2.3 - added infinite rocket ride option (for people who play air support in multiplayer)
v1.2.2 - added light intensity setting
- added random light colour
v1.2.1 - added player emits light option
v1.2.0 - added mutators
- - big explosion
v1.1.9 - changed readme
v1.1.8 - switched to Configgy
- happy new year 2024
v1.1.7 - added trails to companions to make them easier to distinguish from enemies
- made companions spawn a bit behind the player based on their velocity to stop them from blocking the player when they're jumping or falling
v1.1.6 - made companions teleport when too far from player
- made companions emit teleport sound when teleporting
v1.1.5 - made companions exclusively mini-mindflayers for stability
- fixed companions spawning in menu
v1.1.4 - minor companion fixes
v1.1.3 - minor ui fixes
- fixed teleporting companions only teleporting one companion instead of all 3
v1.1.2 - option to change companion and have multiple companions
v1.1.1 - minor UI changes
- added v2 follower
v1.1.0 - minor changes to additional revolver beams
v1.0.9 - added "guttertanks enrage after falling" option
- added options for additional revolver beams to not be charged
- added options for additional revolver beams to spread out
- added options for additional revolver beams to ricochet off walls
- added options for additional revolver beams to not affect style freshness
v1.0.8 - Added beam multiplier for strong pistol beam option
v1.0.7 - made strong pistol beam for alt variant and normal variant seperate
v1.0.6 - added pistol speed settings
- added strong pistol beam option
v1.0.5 - fixed angry level loader still detecting mod as ironfarm.uk.rg instead of plonk.rocketgatling (for real this time)
v1.0.4 - fixed angry level loader still detecting mod as ironfarm.uk.rg instead of plonk.rocketgatling (hopefully)
v1.0.3 - added nailgun settings
- added shotgun gatling
- added guttertank settings
- tidied up the ui
- changed mod namespace to not be ironfarm.uk.rg and instead plonk.rocketgatling (not very important)