plonk-StrayMode icon

StrayMode

In-Development "Playable enemy" Ultrakill mod about being, well, a Stray.

CHANGELOG

V1.0.7 - Completely reworked Napalm Machinegun, now called Shock Machinegun.
- Fixed reoccurring issue of players getting stuck in non-convex geometry.
- Fixed sounds not being tied to the Sound Effects slider.
- Added extra variation colour to the Machineguns.
- The Stray's terminal entry rewritten by tblofeld.
- Added screenshake to both variants of Machineguns when they fire.
V1.0.6 - Replaced revolver in 0-1 with a Puppet
V1.0.5 - Fixed issue where explosive arm would have to be re-bought every level
V1.0.4 - Fixed having all weapons unequipped when first picking up the Machinegun
- Fixed weapon charges not being reset when Cybergrind wave changes
- Fixed shotgun hud tip(s) in 0-3
- Fixed weapons staying unlocked if you pick them up in under construction levels
V1.0.3 - Made lore stuff get disabled by Cheats
V1.0.2 - Added some tutorial prompts and lots of map changes aswell as some lore stuff
V1.0.1 - Buffed both Machinegun variants' primary fires, Buffed Black-Hole
V1.0.0 - Initial release