StrayMode
In-Development "Playable enemy" Ultrakill mod about being, well, a Stray.
| Last updated | 2 weeks ago |
| Total downloads | 60259 |
| Total rating | 22 |
| Categories | Mods Weapons Misc Gameplay |
| Dependency string | plonk-StrayMode-3.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
LINKS
Discord - @littleleaf___
INSTALLATION
For the mod you'll need to install bepinex,
Then simply drag and drop the folder (Whole folder!! Very important!!) provided in the folder into a new folder in ...\ULTRAKILL\BepInEx\plugins
USAGE
Navigate to your saves and select the new "STRAYMODE" slot to enable the mod.
CREDITS
Credits can be found in the Museum, on the STRAYMODE save.
NOTES
Prelude & Act I Demo only. Other levels can be accessed with cheat commands, just don't expect anything interesting to appear.
I left a little treat in the Enemies page of the Terminal :3
KNOWN ISSUES
AutoAim doesn't aim at Charged orbs
Weird shit happens in Level 0-3 in Masquerade Divinity if StrayMode is enabled
BUG REPORTING
Send a post in the StrayMode discord's bug-reports channel