using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using ForeverBilinear.patch;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ForeverBilinear")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ForeverBilinear")]
[assembly: AssemblyTitle("ForeverBilinear")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ForeverBilinear
{
[BepInPlugin("prideunique.ultrakill.foreverBilinear", "Everything is bilinear", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string pluginGUID = "prideunique.ultrakill.foreverBilinear";
public const string pluginName = "Everything is bilinear";
public const string pluginVersion = "1.0.0";
public static Harmony harmony;
public void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
harmony = new Harmony("1.0.0");
harmony.PatchAll(typeof(PostProcessV2_HandlerPatch));
}
}
}
namespace ForeverBilinear.patch
{
public static class PostProcessV2_HandlerPatch
{
[HarmonyPatch(typeof(PostProcessV2_Handler), "Fooled")]
[HarmonyPrefix]
public static bool PostProcessV2_Handler_Fooled(ref bool doEnable)
{
doEnable = true;
return true;
}
}
}