V1.3.0
What's Changed
The patch that removed the Swordsmachine phase change is now removed because the health is no longer set to 1 and there is no need to prevent it.
V1.2.0
What's Changed
Health of both enemies and the player is no longer set to 1, and instead it multiplies damage intake from both ends by an absurd number to ensure that death *is* in one hit.
V1.1.0
What's Changed
Reduces the amount of changes in health.