ImpactHammerYellowHitIndicator
Makes the Impact Hammer hit sound's pitch increase with the number of consecutive hits, and adds steam while the 3 second consecutive hit timer ticks down.
CHANGELOG
Changelog
v1.0.3
- Fixed a bug where steam audio and particles wouldn't enable when 4+ yellow hits were hit in a row
v1.0.2
- Added an option to make the motor's rotation show yellow hit cooldown time
- Split pitch, volume, and opacity options for yellow hit cooldown steam by yellow hit count
- Added yellow hit cooldown steam particle count options by yellow hit count
- Steam volume and particle count now increases with yellow hit count by default
- Renamed "Cooldown Particle Color" and "Cooldown Particle Opacity" to "Long Cooldown Particle Color" and "Long Cooldown Particle Opacity"
- Split "Disable on long cooldown" into "Disable audio on long cooldown" and "Disable particles on long cooldown"
- Added headers to the config
v1.0.1
- Fixed a bug where the steam would not reenable itself when swapping to a hammer that had steam enabled the last time it was held
- Added an option to have both the yellow timer steam and long cooldown steam enabled at once
v1.0.0
- Initial release