SavageDifficulty
A custom difficulty mod that aims to be harder than Brutal, within reason.
| Last updated | 2 weeks ago |
| Total downloads | 844 |
| Total rating | 0 |
| Categories | Mods Misc Gameplay |
| Dependency string | whyis2plus2-SavageDifficulty-0.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Savage Difficulty
A custom difficulty mod that aims to be harder than Brutal, within reason.
Enemy Changes
Global Changes
- Enemies do 20% more damage than Brutal
- Enemies are 5% faster than on Brutal (with some exceptions)
- Bosses have 25% more health than on Brutal
- Regular enemies have 5% more health than on Brutal
Per-Enemy Changes
- Filth
- Do not have different speed than Brutal
- Stray/Schism
- Have a 20% speed boost as opposed to 5% like other enemies
- Sentry
- Now shoot 3 shots, as opposed to 2 on Brutal
- Reload in 3 seconds
- Earthmover
- Escape timer is 40 seconds, as opposed to 50 seconds on Brutal
- Providence
- Now enrage when another Providence dies
- Now create Virtue beams when enraged
Manual Installation
- Download and install BepInEx
- Download this and extract its contents to a folder in BepInEx/plugins
Building
Build-system dependencies:
Build steps:
- Create a folder called "lib" in the root directory of the mod code
- Add the following to it:
- From BepInEx/core add:
- BepInEx.dll
- 0Harmony.dll
- From ULTRAKILL_Data/Managed add:
- Assembly-CSharp.dll
- plog.dll
- Unity.TextMeshPro.dll
- UnityEngine.UI.dll
- run
.\build.bator./build.sh
The output file will be whyis2plus2-SavageDifficulty-0.1.2.zip