
BetterMissions
A VRising mod to do a better control of the servant missions giving players options to change mission settings.
Last updated | 3 days ago |
Total downloads | 18534 |
Total rating | 8 |
Categories | Client Server Mods Gloomrot Update 1.0 Update Oakveil Update |
Dependency string | Caioreix-BetterMissions-2.2.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2README
BetterMissions
Better Missions is a VRising mod that allows you to change servant missions times and any other things.
Instalation (Manual)
- Install BepInEx
- Extract BetterMissions.dll into (VRising client folder)/VRising_Server/BepInEx/plugins
- To synchronize values, you must also install the mod on the client side into (VRising client folder)/BepInEx/plugins.
- ServerLaunchFix recommended for in-game hosted games
- (Optional) If not using ServerLaunchFix, extract BetterMissions.dll into (VRising server folder)/BepInEx/plugins
How to use
- When you start an mission in the throne it will automatically reduce the time based on defined configs.
- Starting from version 2.2.0, the mod validates client and server versions for compatibility and allows enabling or disabling UI synchronization via in-game commands.
Features:
- Control the mission duration.
- Offline mission duration progress.
- Work with other mods that speeds the time, like CoffinSleep.
- Client-server version validation to ensure compatibility.
- UI synchronization between client and server.
- Runtime control of UI synchronization by commands.
Commands
The following commands can be used in the game chat:
.bm.ui.enable
- Enable UI synchronization with the server.bm.ui.disable
- Disable UI synchronization with the server
Configuration
Values can be configured at (VRising client/server folder)/VRising/BepInEx/config/BetterMissions.cfg
[0.🚩 Mission]
## Define the mission length modifier. (MissionLength / modifier)
# Setting type: Single
# Default value: 2
MissionLengthModifier = 2
## Disabled, will use the default mission raid stability settings, if enabled, will use the MissionRaidStability type to all missions type.
# Setting type: Boolean
# Default value: false
EnableMissionRaidStability = false
## Define the mission raid stability type. Only used if EnableMissionRaidStability is enabled.
# Setting type: RaidStability
# Default value: Normal
# Acceptable values: Reckless, Prepared, Normal
MissionRaidStability = Normal
## Define the mission success rate bonus modifier. (MissionSuccessRateBonus / modifier)
# Setting type: Single
# Default value: 1
MissionSuccessRateBonusModifier = 1
## Define the mission injury chance bonus modifier. (MissionInjuryChance / modifier)
# Setting type: Single
# Default value: 1
MissionInjuryChanceModifier = 1
## Define the mission loot factor bonus modifier. (MissionLootFactor / modifier)
# Setting type: Single
# Default value: 1
MissionLootFactorModifier = 1
[1.🚩 Mission-Reckless-1]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless1Settings = false
## Define the Reckless1 mission length in seconds.
# Setting type: Int32
# Default value: 7200
Reckless1MissionLength = 7200
## Define the Reckless1 raid stability.
# Setting type: RaidStability
# Default value: Reckless
# Acceptable values: Reckless, Prepared, Normal
Reckless1RaidStability = Reckless
## Define the Reckless1 mission success rate bonus.
# Setting type: Single
# Default value: 0
Reckless1MissionSuccessRateBonus = 0
## Define the Reckless1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.25
Reckless1MissionInjuryChance = 0.25
## Define the Reckless1 mission loot factor bonus.
# Setting type: Single
# Default value: 0.5
Reckless1MissionLootFactor = 0.5
[2.🚩 Mission-Reckless-2]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless2Settings = false
## Define the Reckless2 mission length in seconds.
# Setting type: Int32
# Default value: 14400
Reckless2MissionLength = 14400
## Define the Reckless2 raid stability.
# Setting type: RaidStability
# Default value: Reckless
# Acceptable values: Reckless, Prepared, Normal
Reckless2RaidStability = Reckless
## Define the Reckless2 mission success rate bonus.
# Setting type: Single
# Default value: 0.05
Reckless2MissionSuccessRateBonus = 0.05
## Define the Reckless2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.25
Reckless2MissionInjuryChance = 0.25
## Define the Reckless2 mission loot factor bonus.
# Setting type: Single
# Default value: 0.75
Reckless2MissionLootFactor = 0.75
[3.🚩 Mission-Normal]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableNormal1Settings = false
## Define the Normal1 mission length in seconds.
# Setting type: Int32
# Default value: 23400
Normal1MissionLength = 23400
## Define the Normal1 raid stability.
# Setting type: RaidStability
# Default value: Normal
# Acceptable values: Reckless, Prepared, Normal
Normal1RaidStability = Normal
## Define the Normal1 mission success rate bonus.
# Setting type: Single
# Default value: 0.1
Normal1MissionSuccessRateBonus = 0.1
## Define the Normal1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.2
Normal1MissionInjuryChance = 0.2
## Define the Normal1 mission loot factor bonus.
# Setting type: Single
# Default value: 1
Normal1MissionLootFactor = 1
[4.🚩 Mission-Prepared-1]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared1Settings = false
## Define the Prepared1 mission length in seconds.
# Setting type: Int32
# Default value: 36000
Prepared1MissionLength = 36000
## Define the Prepared1 raid stability.
# Setting type: RaidStability
# Default value: Prepared
# Acceptable values: Reckless, Prepared, Normal
Prepared1RaidStability = Prepared
## Define the Prepared1 mission success rate bonus.
# Setting type: Single
# Default value: 0.15
Prepared1MissionSuccessRateBonus = 0.15
## Define the Prepared1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.15
Prepared1MissionInjuryChance = 0.15
## Define the Prepared1 mission loot factor bonus.
# Setting type: Single
# Default value: 1.25
Prepared1MissionLootFactor = 1.25
[5.🚩 Mission-Prepared-2]
## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared2Settings = false
## Define the Prepared2 mission length in seconds.
# Setting type: Int32
# Default value: 57600
Prepared2MissionLength = 57600
## Define the Prepared2 raid stability.
# Setting type: RaidStability
# Default value: Prepared
# Acceptable values: Reckless, Prepared, Normal
Prepared2RaidStability = Prepared
## Define the Prepared2 mission success rate bonus.
# Setting type: Single
# Default value: 0.2
Prepared2MissionSuccessRateBonus = 0.2
## Define the Prepared2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.15
Prepared2MissionInjuryChance = 0.15
## Define the Prepared2 mission loot factor bonus.
# Setting type: Single
# Default value: 1.5
Prepared2MissionLootFactor = 1.5