Caioreix-BetterMissions icon

BetterMissions

An VRising mod to do a better control of the servant missions.

Last updated a month ago
Total downloads 11291
Total rating 4 
Categories Server Mods Gloomrot Update 1.0 Update
Dependency string Caioreix-BetterMissions-2.0.1
Dependants 2 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising-1.691.3 icon
BepInEx-BepInExPack_V_Rising

BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.691.3
deca-Bloodstone-0.2.2 icon
deca-Bloodstone

Plugin framework and general utilities for V Rising mods.

Preferred version: 0.2.2

README

BetterMissions

Better Missions is a VRising mod that allows you to change servant missions times and any other things.

Instalation (Manual)

  • Install BepInEx
  • Extract BetterMissions.dll into (VRising client folder)/BepInEx/plugins
  • ServerLaunchFix recommended for in-game hosted games
  • (Optional) If not using ServerLaunchFix, extract BetterMissions.dll into (VRising server folder)/BepInEx/plugins

How to use

  • When you start an mission in the throne it will automatically reduce the time based on defined configs.

Features:

  • Control the mission duration.
  • Offline mission duration progress.
  • Work with other mods that speeds the time, like CoffinSleep.

Future features:

  • Real mission duration displayed on the HUD.
  • Config reduction for each mission on map.
  • Add chat command to reload server configs.
  • Level system to send servants to the mission.

Configuration

Values can be configured at (VRising client/server folder)/VRising/BepInEx/config/BetterMissions.cfg

difficult


[0.🚩 Mission]
## Define the mission length modifier. (MissionLength / modifier)
# Setting type: Single
# Default value: 2
MissionLengthModifier = 2

## Define the mission success rate bonus modifier. (MissionSuccessRateBonus / modifier)
# Setting type: Single
# Default value: 1
MissionSuccessRateBonusModifier = 1

## Define the mission injury chance bonus modifier. (MissionInjuryChance / modifier)
# Setting type: Single
# Default value: 1
MissionInjuryChanceModifier = 1

## Define the mission loot factor bonus modifier. (MissionLootFactor / modifier)
# Setting type: Single
# Default value: 1
MissionLootFactorModifier = 1

[1.🚩 Mission-Reckless-1]

## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless1Settings = false

## Define the Reckless1 mission length in seconds.
# Setting type: Single
# Default value: 7200
Reckless1MissionLength = 7200

## Define the Reckless1 mission success rate bonus.
# Setting type: Single
# Default value: -0.2
Reckless1MissionSuccessRateBonus = -0.2

## Define the Reckless1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.3
Reckless1MissionInjuryChance = 0.3

## Define the Reckless1 mission loot factor bonus.
# Setting type: Single
# Default value: 0.5
Reckless1MissionLootFactor = 0.5

[2.🚩 Mission-Reckless-2]

## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableReckless2Settings = false

## Define the Reckless2 mission length in seconds.
# Setting type: Single
# Default value: 1440
Reckless2MissionLength = 1440

## Define the Reckless2 mission success rate bonus.
# Setting type: Single
# Default value: -0.1
Reckless2MissionSuccessRateBonus = -0.1

## Define the Reckless2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.3
Reckless2MissionInjuryChance = 0.3

## Define the Reckless2 mission loot factor bonus.
# Setting type: Single
# Default value: 0.75
Reckless2MissionLootFactor = 0.75

[3.🚩 Mission-Normal]

## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnableNormal1Settings = false

## Define the Normal1 mission length in seconds.
# Setting type: Single
# Default value: 28800
Normal1MissionLength = 28800

## Define the Normal1 mission success rate bonus.
# Setting type: Single
# Default value: 0
Normal1MissionSuccessRateBonus = 0

## Define the Normal1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.25
Normal1MissionInjuryChance = 0.25

## Define the Normal1 mission loot factor bonus.
# Setting type: Single
# Default value: 1
Normal1MissionLootFactor = 1

[4.🚩 Mission-Prepared-1]

## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared1Settings = false

## Define the Prepared1 mission length in seconds.
# Setting type: Single
# Default value: 57600
Prepared1MissionLength = 57600

## Define the Prepared1 mission success rate bonus.
# Setting type: Single
# Default value: 0.1
Prepared1MissionSuccessRateBonus = 0.1

## Define the Prepared1 mission injury chance bonus.
# Setting type: Single
# Default value: 0.2
Prepared1MissionInjuryChance = 0.2

## Define the Prepared1 mission loot factor bonus.
# Setting type: Single
# Default value: 1.25
Prepared1MissionLootFactor = 1.25

[5.🚩 Mission-Prepared-2]

## Enabled, will use the specific mission level settings
# Setting type: Boolean
# Default value: false
EnablePrepared2Settings = false

## Define the Prepared2 mission length in seconds.
# Setting type: Single
# Default value: 82800
Prepared2MissionLength = 82800

## Define the Prepared2 mission success rate bonus.
# Setting type: Single
# Default value: 0.2
Prepared2MissionSuccessRateBonus = 0.2

## Define the Prepared2 mission injury chance bonus.
# Setting type: Single
# Default value: 0.2
Prepared2MissionInjuryChance = 0.2

## Define the Prepared2 mission loot factor bonus.
# Setting type: Single
# Default value: 1.5
Prepared2MissionLootFactor = 1.5