V Rising
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Details

Latest version
1.2.4
Last Updated
First Uploaded
Downloads
31
Likes
0
Size
1.3MB
Dependants

Changelog

1.2.4

  • Metadata/docs refresh only: updated README, description and this changelog. Plugin binaries are byte-identical to 1.2.3 (republished because the earlier 1.2.3 upload shipped with stale package texts).

1.2.3

  • Declared dependency on BepInEx-BepInExPack_V_Rising-1.733.2 — mod managers now install the BepInEx pack automatically (built and tested against be.733: BepInEx.Core 6.0.0.0, Il2CppInterop.Runtime 1.4.6, 0Harmony 2.10.2).
  • Prestige Leaderboard: full type dropdown — the board-type dropdown now always lists all 28 PrestigeType entries in Bloodcraft enum order (boards without entries honestly say "No prestige entries yet."). On servers running the companion EclipseExtras 1.3.2+, every populated board carries its real top-10: the payload is split across several wire messages and merged client-side.
  • Prestige Leaderboard: pixel-perfect columns — rank numbers sit at a fixed left offset (no more ragged left-flush ranks); names and values keep stable column starts.

1.2.2

  • Package now bundles EclipsePlus.dll (by Dinasor), pre-patched to report protocol 1.3.9 — no manual hunting or patching needed.

1.2.1

  • Auto-created BepInEx config (fix.eclipseplus.ui.cfg) with per-feature toggles; verbose diagnostics off by default.
  • Synergy marker is now a separate label centered in the row (both axes); its font size is copied from the row label.
  • Familiars tab: scroll no longer overlaps the menu tab headers (maskable graphics restored + RectMask2D on the viewport).
  • Reduced log noise.

1.2.0

  • Yellow ×1.5 class-synergy markers in the Weapon Expertise / Blood Legacies lists.
  • Battles / Talents mode buttons hidden in the Familiars tab.
  • Support for the server-side familiar-name sanitizers (comma fix in localized VBlood names).

1.1.0

  • Real game icons for all 16 weapon/blood types in Stat Bonuses (sprite scan, no placeholders).

1.0.0

  • Initial release: weapon panel synthesis, 4/4 expertise slots, 4 legacy choices, 4th HUD stat.
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