Performance: major stutter fix — a per-frame UI write was hitting the game's HUD canvas constantly. Additionally, the System Feed is temporarily disabled while we finish performance investigation; familiar command feedback appears in chat for now. It'll be back.
Quest tracker objective text wraps to two lines instead of cutting off mid-word.
Quest 1 (The Veil Opens) can no longer get stuck — the UI signal fires on every menu open.
Duplicate panels no longer stack when re-opening menus quickly.
Added
F1 — Quick Summon: recalls your dismissed familiar, or re-binds your last one if you unbound it. One key, smart behavior. (Requires the current server version.)
Settings that stick: all HUD toggles, UI scale, and panel opacity now persist between sessions.
Camera guard: the camera no longer spins or zooms underneath the F6 menu or NPC dialogue. Known quirk: if you open the menu while actively holding camera-rotate, your cursor may stay captured — close and reopen the menu to free it.
Removed
F7 hotkey — it was accidentally unlocking HUD dragging (and running a debug scan). UI lock/unlock now lives only in UI Settings.
0.1.0 — Launch (Aug 1, 2026)
Initial release: HUD (XP, class, familiar, quest tracker, notifications, event HUD), F6 menu (stats, familiars, classes, quests, achievements, leaderboards, settings), F3 NPC interaction with dialogue, server-driven quest and progression UI.
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