V Rising
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Latest version
0.137.7
Last Updated
First Uploaded
Downloads
18
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0
Size
910KB
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Changelog

Newest first: the ten most recent versions, in short. Fuller notes and older versions are in CHANGELOG_FULL.md.

[0.137.7] - 2026-10-04

  • The mod page now states that this is a pre-1.0 alpha: install it only on a test server, or one you are willing to reset.
  • New road to 1.0 section on the mod page.
  • The client companion BloodCraftHub is now called Raphael. Nothing else changes; it keeps working as before.
  • This changelog is shorter.

[0.137.6] - 2026-10-04

  • Fixed: the Couldn't remap old Modification Id errors at startup. Changing a spell slot could leave a hidden helper behind in the save; Beelzebub now removes these leftovers on its own, including ones saved by older versions.
  • Fixed: those leftovers could also turn off slot 7's shared cooldown and change slot 1's spell modifiers.
  • Fixed: Militia Leader's Whirlwind no longer logs a conflict warning at startup (existing servers: .beelz admin reseed merge).
  • Admin: new read-only .beelz admin modleak [player|all] lists the hidden slot helpers.

[0.137.5] - 2026-10-04

  • One transformation at a time. Transforms, phase changes, travel and login no longer stack a form on top of another one.
  • While a boss form is still appearing, .beelz phase and .beelz refresh reply "Still transforming".
  • Fixed: .beelz phase refused every phase above 1 for Dracula and Morgana.
  • Fixed: leaving combat mid-phase-change could skip the automatic return to phase 1.

[0.137.4] - 2026-10-04

  • .beelz clearbar [all|universal|<weapon>|<form>] now fully clears the loadout you name, like resetbar. Before, saddle and transform abilities could stay on the bar. Your other loadouts are kept.
  • Clearing while riding dismounts you, and clearing while transformed ends the transform; the reply says so.
  • If something stays stuck, the reply names it.

[0.137.3] - 2026-10-04

  • Saddle abilities go on slot 5, 6 or 7 (R, C, Ultimate). Slot 3 is refused because the game never shows a key for it; existing slot-3 binds move to slot 5.
  • .beelz resetbar while riding now dismounts you and tells you, instead of silently.

[0.137.2] - 2026-10-03

  • .beelz unslot in a beast form (Wolf, Bear, ...) puts your weapon skill back on that slot at once.
  • Grants and unslots made while in a form, transformed or mounted apply as soon as that ends, with no weapon swap.

[0.137.1] - 2026-10-03

  • Granted abilities show up on your bar at once. Before, .beelz grant (and weapon grants, admin grants, presets, refresh) needed a weapon swap before the ability appeared and could be cast.
  • .beelz unslot puts your weapon skill or spellbook spell back at once.

[0.137.0] - 2026-09-30

  • .beelz resetbar CONFIRM clears a stuck action bar in one go, without a weapon swap, and tells you whether the bar is back to normal. Captures, unlocks, hotkeys and presets are kept. It also repairs bars damaged by older versions.
  • Fixed: Space, R, C and the ultimate breaking after a reset (lost dash, spells that would not drop onto a slot).
  • Fixed: spellbook spells going blank on their key after a login or reset. Affected spells come back at next login.
  • Beast forms keep their own abilities by default (Forms_AutoFillFromCaptures = true restores the old behaviour).
  • Admin: reset-loadouts and purge use the same reset and work on offline players; new read-only .beelz admin bar [player] shows what is on each slot and why.

[0.136.0] - 2026-09-23

  • New default ability rules from the Discord testing round:
    • About 210 abilities ship with the tester's fix: unrooted casts, added cooldowns, damage adjustments, shorter launches, summon limits.
    • About 300 that could not be fixed are off by default; admins can turn them back on.
    • 10 more that crash the game or break characters or bases are blocked for good.
  • Existing servers: .beelz admin reseed replace CONFIRM takes the new defaults (a backup is kept).
  • A per-ability cooldown now works on abilities that have no cooldown of their own.

[0.135.0] - 2026-09-23

  • Admin locks: limit which abilities can share one bar, e.g. .beelz admin lock add nocombo "Gargoyle WingShield, Rat Vanguard". None ship by default.
  • .beelz admin reseed preview | merge | replace CONFIRM brings shipped default fixes to an existing server, keeping your own edits on merge.
  • Safety timeouts on stuck-state abilities (still disabled by default).
  • Fixed cooldown mix-ups when the same ability is on two slots, and on charge abilities.
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