TrackCrafts
Middle-click recipes in workstation/refinement UIs to track multi-craft requirements with icons, inventory counts, and floor bonus detection.
CHANGELOG
Changelog
1.1.1
- Repackaged release to allow a new Thunderstore upload (version bump only).
- No gameplay logic changes.
1.1.0
- Reworked recipe tracking pipeline for both workstation and refinement UIs.
- Improved Mouse3 tracking reliability on workstation entries.
- Added robust icon resolution chain (game data + UI fallback extraction).
- Fixed multiple wrong icon/name mapping cases in workstation/artisan menus.
- Added accurate quantity UX:
- Direct numeric input (click value, type exact amount)
- Increment/decrement controls for large and small steps
- Added independent per-recipe card controls and improved collapse behavior.
- Added floor bonus detection (
-25%) from UI requirement costs. - Improved HUD layout behavior to respect screen height and avoid overflow stacking.
- Removed old debug/testing elements from release build (no F3 test recipe, no on-screen debug overlay).
- General stability and compatibility improvements for IL2CPP OnGUI usage.
1.0.0
- Initial public release.
- Middle-click to pin recipes from crafting UI.
- Multi-recipe tracking HUD.
- Quantity controls and material count display.
- Basic floor bonus handling and inventory-aware requirement display.