
CrimsonDropRate
Modifies the item group drop rate, not the item quantity drop
Last updated | a month ago |
Total downloads | 2127 |
Total rating | 5 |
Categories | Server Mods 1.0 Update Oakveil Update |
Dependency string | skytech6-CrimsonDropRate-2.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2README
CrimsonDropRate
Server side only
mod to change drop rate.
What is the difference between DropTableModifier_General
native server configuration and DropRateModifier
mod configuration?
Installation
- Install BepInEx
- Extract DropRateModifier.dll into (VRising server folder)/BepInEx/plugins
Configurable Values
[DropRateConfig]
## Drop rate modifier value
# Setting type: Single
# Default value: 1
DropRateModifier = 1
The lowest DropRate in the game is 0.001. The highest a DropRate can be is 1.0.
New Value = the lesser of (DropRate * DropRateModifier) or 1.0
Therefore, the highest possible DropRateModifier before it no longer has an effect would be 1000. At that point every table's drop rate would be 1.0.
Do not ask me why you can't tell a difference if your modifier is set to 3. You changed a 0.05 somewhat uncommon drop to a slightly more common uncommon drop of 0.15.
Tech Support
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Credits
Ported VRisingDropRateModifier
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