OfflineRaidGuard
Stops offline raiding, scopes to either clan or player requirements
Last updated | 3 weeks ago |
Total downloads | 338 |
Total rating | 3 |
Categories | Server Mods 1.0 Update |
Dependency string | skytech6-OfflineRaidGuard-0.2.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.691.3Trodi-BloodyCore
Bloody.Core a help library for mod development. It must be installed if any mod uses it.
Preferred version: 1.2.4README
NOTICE - THIS IS THE FINAL UPDATE FOR OFFLINE RAID GUARD. THIS FUNCTIONALITY WILL BE PART OF CrimsonRaidGuard WHEN IT RELEASES.
OfflineRaidGuard
Server Only Mod
Protect offline players from being sieged.
When any of the castle owner allies is online, the siege can progress as usual,
Siege will also progress as usual if the castle is already being sieged/attacked when all the castle owner & allies goes offline.
Installation
- Install Bloodstone
- Install BloodyCore
- Copy & paste the
OfflineRaidMod.dll
to\Server\BepInEx\plugins\
folder.
Config
Config
Enable Mod
[defaulttrue
]
Enable/disable the mod.Factor in Ally Status
[defaulttrue
]
Include the player allies online status before blocking siege.Max Ally Cache Age
[default300
]
Max age of the player allies cache in seconds.
If the cache age is older than specified, the cache will be renewed.
Don't set this too short as allies gathering process can slightly impact your server performance.
This cache is only for allies gathering, their online/offline status is updated instantly.
Support
Want to support my V Rising Mod development?
Or buy/play my games!
This mod was a paid creation. If you are looking to hire someone to make a mod for any Unity game reach out to me on Discord! (skytech6)
Credits
This is ported and modified from CasualSiege