All mods

 1062
2 
DamageOverlay
A simple mod that adds a simple bloody screen effect.
Last updated: 3 weeks ago
 421
1 
DoorSpeedModifier
A simple requested mod, modifies the speed of open/close animations of doors.
Last updated: 3 weeks ago
 44097
9 
Endurance
A simple skill mod that increases your stamina and stamina regen as the skill levels up.
Last updated: 3 weeks ago
 14649
7 
Explorer
A simple skill mod that gives you the ability to tracked down resources, dungeons and caves as the skill levels up, it will also increase the exploration radius by a configurable value.
Last updated: 3 weeks ago
 873
4 
FedDurationTweak
A simple requested mod, makes tames/pets fed duration configurable.
Last updated: 3 weeks ago
 38803
13 
Fermenting
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 3 weeks ago
 4545
5 
FollowDistance
A simple request mod, makes tames follow distance configurable.
Last updated: 3 weeks ago
 47643
23 
FoodDurationMultiplier
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 3 weeks ago
 4771
6 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 3 weeks ago
 4229
3 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: 3 weeks ago
 9530
12 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: 3 weeks ago
 68276
16 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 3 weeks ago
 6141
2 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: 3 weeks ago
 64688
25 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 3 weeks ago
 287590
55 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 3 weeks ago
 3270
9 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 3 weeks ago
 8763
5 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 3 weeks ago
 13862
6 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 3 weeks ago
 749
1 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 3 weeks ago
 18602
9 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 3 weeks ago
 10046
15 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 3 weeks ago
 78695
22 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 3 weeks ago
 8898
3 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: 3 weeks ago
 6856
3 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: 3 weeks ago