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BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Spawns configurable TerrainMistiles from changed terrain. They seek the edit, detonate, and reset player-made height/paint changes while preserving world/location terrain. Tune biome chance, interval, radius, health, color, and base protection.
Pollination boosts honey and plant growth, rain speeds plant growth, hoe/cultivator ranges scale with grid views, pickaxes get scalable digging, scythes harvest all crops, and Farming skill scales mass planting, plant growth, and beehive capacity.
Diving underwater with configurable controls, Fast Swim, surface/midwater stamina regen, and depth drain. Configured creatures can chase and navigate underwater. Includes water combat/equipment, localized key hints, and improved underwater visuals.
Console panel GUI with favorites, Expands vanilla itemsets command via YAML with EpicLoot and Jewelcrafting examples. Also adds learn/unlearn and clear-inventory commands, suppresses recipe unlock spam, removes equip delay and skill-up effects.
Unlock and harness existing vanilla and modded prefabs with server-synced YAML policies, public Hammer access, admin-only debug tabs, and safer prefab filtering. Use the Dvergr barrel as a fermenter and swap equipment with armor stands.
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
Easy way to configure all drops, spawns and events(raid) by reference system. Prevent high tier mobs spawning on low tier biomes. Make dungeon creaturespawners respawn. Multiple trophies and stacked drop instantly from creatures with linear scaling.
Repair gear with costs based on recipes in a compact vanilla UI with optional chest support. Level Crafting for free repairs, bonus items, and faster gear swaps. Alt+Use the incinerator to dismantle gear, reclaim materials, and clear unwanted loot.
Feed creatures by hand to tame, grow, heal, and level them up. Capture and carry tames in Taming Orbs with creature icons, or automate feeding with Feed Barrels. Supports custom foods, modded creatures, stacked fed time, and riding improvements.
Make food matter with real spoilage, freshness-based stats, Iceboxes, up to 9 food slots, Chef's Choice bonuses, Full Course rewards, Cooking skill perks, bonus outputs, auto-eject cooking, faster fermentation, and clear station hover hints.
Shows undiscovered recipes and build pieces as masked previews without early unlocks. Reveals known materials/station info gradually, blocks crafting and placement until learned, with synced discovery/blacklist configs and notification controls.
Makes resistances and weaknesses stack additively, with configurable modifier values, player minimum damage caps, fall damage tuning, and visible adm_ status effects with icons, percent labels, and clearer tooltip/compendium info.
Chain attack combo on trees, Configurable chop damage per axe type, Immersive tree health UI, Supress lunge distance while chopping
Custom equipment/quick slots, multicraft, progressive rows, keep-on-death, favorites, scrollable tooltips, crafting grid/search/sort, container stack/restock/sort, item comparison and controller support. Compatible with EpicLoot and Jewelcrafting.
Archive inactive-player structures and tamed animals per zone, save/load/restore zone bundles, track player activity, configure archive exclusions, and enforce per-zone WearNTear limits.
Simple, tidy, and unique ward protection with permission controls, auto-closing doors, and optional Guilds or Clan integration.
1-20 of 3248 results


