All mods
One must be sitting down at a table to eat, or exceptionally when on a ship one may eat, but one may not eat and drive, this is but a recipe for disaster!
Last updated: 3 years ago
Allows for a more civilized exit strategy from one's aquatic mode of transport.
Last updated: 3 years ago
This mod is a set of configurable balance adjustments and features meant to encourage playstyle diversity and to make combat feel more responsive and realistic.
Last updated: 3 years ago
Lets you customize in-game notification display, including number of notifications to show at once, fade speed, font size, etc. Also consolidates similar notifications.
Last updated: 3 years ago
Lets you add more slots to cooking stations, cause cooked items to auto pop when cooked or simply prevent over-cooking of items.
Last updated: 3 years ago
Lets you set multipliers for a whole bunch of ship variables.
Last updated: 3 years ago
A few customisation options for beehives
Last updated: 3 years ago
Make all AI afraid of fire!
Last updated: 3 years ago
Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.
Last updated: 3 years ago
Display ore health status on hit! Choose between health bar or percentage left
Last updated: 3 years ago
Display tree health status on chop. Now works on logs, stumps and bushes/small trees!
Last updated: 3 years ago
Makes coins weightless. Also comes with config if you want to change the weight of the coins yourself.
Last updated: 3 years ago
Makes it so fireplaces(campfire, bonfire, hearth, etc) don't damage themselves when burning things. Comes with config if you want to set how much they damage themselves.
Last updated: 3 years ago
Reduces the number of greydwarfs that spawn.
Last updated: 3 years ago
Allows the player to eat whenever they want and not just when their food items are going to run out.
Last updated: 3 years ago
Enables players to use crafting stations without meeting the roofing/exposed requirements.
Last updated: 3 years ago
Players run, jog, and walk faster and use less stamina when traversing leveled ground, paths, paved roads, wood, stone, iron, or hardwood . The movement boost and stamina drain decrease values can also be configured.
Last updated: 3 years ago
Allows campfires, cooking stations, cauldrons, bonefires, hearths, smelters, blast furnaces, charcoal kilns, and windmills to be placed on wooden structures.
Last updated: 3 years ago
Changes the cheat console command back to ImACheater. Comes with config so you can set it to whatever you'd like.
Last updated: 3 years ago
Removes the delay added tool tools in the 0.148.6 update. Comes with config so you can adjust the delay if you still want it there.
Last updated: 3 years ago
This mod increases difficulty. Highly configurable.
Last updated: 3 years ago
Skilled Crafting requires skills to craft and use items! Fully configurable!
Last updated: 3 years ago
Tweak speeds of the various types of player mobility.
Last updated: 3 years ago