All mods
Reduced fall damage, configurable.
Last updated: a year ago
Reduced usage delay for build hammer and other placement tools.
Last updated: a year ago
Allows cultivating land that usually disallows it.
Last updated: a year ago
Allows digging deeper into the ground.
Last updated: a year ago
Allows tweaking death related values such as skill loss amount.
Last updated: a year ago
More easily clear Mistlands mist.
Last updated: a year ago
Adjust the build radius around crafting stations.
Last updated: a year ago
Adds configurable setting to adjust max resource rate multiplier. Default extends range support to 10x!
Last updated: a year ago
SlingShot allow player to travel from one point to another use SlingShot(teleport), mid air jump, demolish, repair, fetch item, friendly, tameable and enemy from far away.
Last updated: a year ago
Replaces the character models with custom vrm avatars. Check README for steps.
Last updated: a year ago
An assistant for pinning objects easily or automatically, changing colors of your pins, searching pins, and replacing pins
Last updated: a year ago
Customized config files and patches for the Valgard modpack.
Last updated: a year ago
Standing wood/iron/wall torches and hanging/floor braziers are refueled with 10,000 resin.
Last updated: a year ago
Adds a craftable and functional spyglass that doubles as a weapon. Use it to bash your enemies or to see their cowardly faces up close... but from a safe distance! Uses custom mesh, textures, and logic. Configurable and includes gamepad support.
Last updated: a year ago
Allows re-setting/respawning of silver, copper, tin and iron mudpiles.
Last updated: a year ago
Tradução PTBR para o mod EpicLoot
Last updated: a year ago
Allows you to make use of resources in nearby containers when crafting, building, using smelters and kilns, refueling fires, cooking food, etc.
Last updated: a year ago
Makes some of the vanilla pieces upgrades for the Artisan Table
Last updated: a year ago
Mod from Nexus. please show support
Last updated: a year ago
Stops creature spawns tied to existing global boss keys
Last updated: a year ago