All mods

 80059
12 
Wagon
Attach cart to any tameable creature!
Last updated: 6 months ago
 79823
13 
Expand World Spawns
Allows changing spawns.
Last updated: 2 months ago
 79604
9 
Zarkow Turret Defense
Adds ability to build defensive turrets in several versions to turn raid-events into fun Turret Defense moments
Last updated: 2 weeks ago
 78705
14 
ItemHopper
Adds hoppers and pipes to transport items
Last updated: a year ago
 77912
18 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 months ago
 77756
19 
ProtectiveWards
Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.
Last updated: 2 days ago
 77463
31 
LongerDays
Updated for Ashlands. Change speed of the day. SpeedRate is by default 50% or twice as long days.
Last updated: a year ago
 76849
27 
RepairStation
Simple station to repair your shit. All at once or one at a time. Make it free, or cost {x} amount of {x} item. Just interact with this shit.
Last updated: 2 months ago
 76429
25 
balrond constructions
A growing set of over 300 construction pieces of both vanilla types and new
Last updated: 5 days ago
 76177
17 
SkilledCarryWeight
Configurable increase to max carry weight based on skill level per skill. Also adds a quick attach/detach feature to carts and can allow increasing your max carry weight to make carts easier to pull.
Last updated: a year ago
 75656
9 
HedgeWalls
ModWish from OdinPlus Community - buildable hedge walls for mazes. Bring me another shrubbery!
Last updated: 2 months ago
 74671
5 
FactionAssigner
Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml
Last updated: a year ago
 74120
22 
EpicLoot Balanced
EpicLoot patches for a balanced gameplay that doesn't require CLLC but preferred for a better experience, overall performance fixed, check modpage for more information.
Last updated: 10 months ago
 74021
14 
UsefulPaths
Modify player speed, jump, carry weight, stamina based on ground terrain
Last updated: a month ago
 73559
22 
balrond humanoidRandomizer
Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman
Last updated: 6 days ago
 72595
24 
GuckCollector
Adds a new build piece that collects guck from infested trees.
Last updated: 7 months ago
 71945
19 
Agility
A simple skill mod that increases your attack speed, walk speed, run speed and jump force as the skill levels up.
Last updated: 2 months ago
 71916
14 
BetterContinents
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Last updated: 6 months ago
 71800
10 
Eternal Fire
Keeps fires lit and burning without needing to fuel them.
Last updated: a year ago
 71425
30 
balrond amazing nature
An total overhaul adding over 700 new objects + changes to all vanilla objects
Last updated: 5 days ago
 71214
23 
CrystalCollector
Requested by a Nexusmod user, adds a build piece that collects cold air and turns it into crystal ice.
Last updated: 7 months ago
 71045
27 
DynamicStoragePiles
Adds stacks and piles as new container pieces. Their appearance changes depending on the fill level.
Last updated: a year ago
 70826
22 
ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 7 months ago
 70749
13 
Better Cartography Table
Allows precise control over sharing pins and map exploration via cartography tables. Supports private pins, public pins, and guild pins. Supports NoMap runs, giving cartography tables a purpose in NoMap. Translations available.
Last updated: 8 months ago