All mods

 16782
5 
Lumberyard
The Lumberyard introduces an automation system that streamlines lumber production. This tool facilitates efficient seed and fuel management, allowing players to effortlessly collect lumber.
Last updated: 3 months ago
 67496
7 
NoRainDamage
Rain will no longer damage structures that have no roof. Now configurable for what gets damaged!
Last updated: 3 months ago
 1868
0 
NoRainDamage
Rain will no longer damage structures that have no roof. Now configurable for what gets damaged!
Last updated: 3 months ago
 17569
0 
StructureDamageTweaks
Allows modifying damage done to structures in a very customizable way. Includes an option for regular auto-repairs.
Last updated: 3 months ago
 38911
10 
VitalityRewrite
By running, swimming, jumping, mining, woodcutting and not dying ;) you can increase your Vitality skill which improves many base attributes of your character.
Last updated: 3 months ago
 25013
6 
Wagon
Attach cart to any tameable creature!
Last updated: 3 months ago
 2610
1 
SuspiciousPieces
Completely regular pieces that absolutely doesn't do what you would expect
Last updated: 3 months ago
 7087
5 
SimpleRock
A simple rock you can throw
Last updated: 3 months ago
 709
1 
ServerControl
Go to https://valheim.cookiemilk.se/servercontrol.html on how to use.
Last updated: 3 months ago
 7479
9 
ElementalWasps
5 Elemental Wasps
Last updated: 3 months ago
 6889
5 
CookieGrenades
6 delicious Cookies for you to throw and watch wreak heavoc.
Last updated: 3 months ago
 911
1 
NoEitr
Weapons don't need eitr.
Last updated: 3 months ago
 18600
7 
WeightBase
Removes stack size and allows you to change the Weight. Also lets you change the inventory size of the ships. Also Change how you see large stack size and weight numbers to a smiple look like 1.0k applies to all Inventories
Last updated: 3 months ago
 11604
7 
MistrootTamer
MistrootTamer transforms the Mistlands biome in Valheim by centralizing mist generation around dynamic plants called Mistroots. This mod replaces the biome's global mist with localized sources, enhancing interaction and visual engagement.
Last updated: 3 months ago
 69232
15 
BetterDiving
Easy_Develope's Valheim Diving mod updated with bug fixes and new features
Last updated: 3 months ago
 582
0 
Baremetal LongerDays QuickConnect
Adds a quick connect window for Baremetal LongerDays Valheim Server
Last updated: 3 months ago
 19397
3 
BetterCarts
Updated for Ashlands. Quick attach and detach even when not in place. Configure weight and have up to four buddies push. Configure damage too.
Last updated: 3 months ago
 709
2 
HS CraftableBossItems
By HS
CraftableBossItems is a Valheim mod that enables players to obtain boss drops through crafting instead of combat.
Last updated: 3 months ago
 74090
24 
AutomaticFuel
Updated for Ashlands Automatically fuel smelter, kilns, spinning wheels, windmills, torches and much more. Stack Smelter and use all ore in Blast Furnaces
Last updated: 3 months ago
 4360
3 
ToolTweaks
Simple mod that lets you customize stamina cost, durability drain, and usage delay for tools. Can sync configuration settings to client if installed on server.
Last updated: 3 months ago
 19515
9 
SkilledCarryWeight
Configurable increase to max carry weight based on skill level per skill. Also adds a quick attach/detach feature to carts and can allow increasing your max carry weight to make carts easier to pull.
Last updated: 3 months ago
 6450
7 
SafetyStatus
Adds a new status effect (Safe) that indicates if you are within range of a structure that prevents monsters from spawning (such as beds or other objects that have a PlayerBase effect). Useful if you're trying to spawn-proof your base.
Last updated: 3 months ago
 5635
5 
ProjectileTweaks
A lightweight gameplay mod that lets you customize how firing projectiles works. Allows customization of bows, crossbows, spears, bombs, and staffs. Uses Jotunn to sync configurations if the mod is installed on the server.
Last updated: 3 months ago
 8996
6 
FortifySkillsRedux
FortifySkillsRedux changes skill loss on death. Instead of being punished for dying by losing 5% of each skill, you are rewarded for staying alive longer. Each skill has a new fortified skill level that it resets to when you die.
Last updated: 3 months ago