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1861-1880 of 6284 results
A lightweight shared map with smart resource, pickable and dungeon pins, local filters, highlights, and optional X-ray. Beta testing is in progress; errors may still occur.
Edit your world while it runs with Valheim World Editor (Windows, Linux, Mac on Apple silicon: experimental): terrain past ±8 m, buildings, dungeons, move or remove anything, undo it all. Modded games too. Install on the host only.
An alternative to vanilla portals. Find ancient stone monuments across the world, activate them, and teleport between them by picking one on the map. Activations are shared in multiplayer, and you can build your own. Highly configurable.
Don't forget to eat food again! Automatic eating, HUD notifications and now Automatic Health, Poison, Fire and Frost Mead consumption! Fully configurable.
Turn familiar resource piles into bulk storage. Deposit supplies, take a stack and craft from nearby piles.
Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
Right-click any piece in the hammer build menu to pull its required materials from nearby chests directly into your inventory. Configurable search radius.
Relocate entire buildings and structures in Valheim with safety checks, container metal cargo dropping, and terrain replication.
Build zipline posts, tie ropes up to 150 m between them and fly down valleys and across fjords. Pull yourself uphill, brake, or catch a rope in mid-jump.
Valheim 1.0 API repairs for the legacy Thunderstore CLLC 4.6.4 release. Preserves your settings. Not needed with the author's newer CLLC 5.0.6 release.
The DogHaus server's own plugin: winter freezing, fuel and warmth for modded lights, building balance, terrain health, craters, smooth tools, raids, faster loading. Optional client features: DogHaus Client Tweaks (DogHaus Extras).
Adds advanced taming, growth and breeding system for bears. Bear cubs grow automatically over time! Fully configurable and multiplayer compatible.
Replaces the cartoonish vanilla parry and critical sounds with something much more punchy and realistic. Great for immersion.
Portal progression: ores and metals teleport once their biome's boss is beaten, and new worlds get a portal limit that grows with each boss. Optional: mounts, carts and tames travel with you; faster portals. Works with XPortal and TargetPortal.
