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Decompiled source of GUI Scale Unlocked v1.0.0
GUI Scale Unlocked/plugins/GUIScaleUnlocked.dll
Decompiled 2 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GUIScaleUnlocked")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GUIScaleUnlocked")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("45cdc1bb-7fb9-4a40-967a-4ef9c5218ef7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace GUIScaleUnlocked; [BepInPlugin("professionalliar.GUIScaleUnlocked", "GUI Scale Unlocked", "1.0.0")] [BepInProcess("valheim.exe")] public class GUIScaleUnlocked : BaseUnityPlugin { [HarmonyPatch(typeof(Settings), "Awake")] private class GUISliderPatch { public static void Prefix(ref Slider ___m_guiScaleSlider) { ___m_guiScaleSlider.maxValue = guiScaleMax.Value; } } private readonly Harmony harmony = new Harmony("professionalliar.GUIScaleUnlocked"); public static ConfigEntry<float> guiScaleMax; private string section; private void Awake() { harmony.PatchAll(); section = "User Interface Settings"; guiScaleMax = ((BaseUnityPlugin)this).Config.Bind<float>(section, "guiScaleMax", 150f, "The maximum value of the GUI Scale slider found under the settings Misc tab. The vanilla game value is 115%."); } }