
ValhallaMenuCompanion
SeneaL UI Custom Menu: loading screens with captions and slideshow, item tooltips, title logo, main-menu music and volumes, optional server join, rules, Discord/support rows, Deathlink window.Valhalla Menu Companion
A menu companion for SeneaL UI. It adds a custom title logo, custom loading screens, custom item tooltips and an optional one-click join for your server, all switched on and off in the config. It does nothing server-specific until you set it up, so it suits any server, modpack or single-player install.
Made with the help of AI.
Features
Everything is optional. On a fresh install the server features (logo, quick connect, rules, Discord, support) are off with every link and address blank: turn on what you want and fill in your own.
| Feature | Turn on with | What it does |
|---|---|---|
| Custom loading screens | Put images in loading_screens/ |
Your .png/.jpg images (random or in order), a caption per image, and your own loading tips. |
| Custom item tooltips | Write item_tooltips.txt |
Extra lore, server notes or hints at the bottom of any item's tooltip. |
| Title logo | [Branding] Enabled = true + logo.png in the folder |
Replaces the Valheim title logo. |
| Quick connect | [QuickConnect] Enabled = true + ServerAddress |
The character screen's Start becomes a one-click join (button text is yours), with a PLAY LOCAL button and a live online / player-count line. |
| Server rules | [Rules] Enabled = true + rules.txt |
A Server Rules row on the title menu; optionally players must agree before their first join (again whenever the rules change). |
| Discord row | [Discord] Enabled = true + URL |
A Discord row on the title menu that opens your invite. |
| Support row | [Support] Enabled = true + URL |
A row for Patreon/Ko-fi with an optional confirmation. |
| Deathlink window | Automatic when Deathlink is installed ([DeathlinkWindow] Enabled, on) |
Its profile selection window gets the SeneaL UI look, and every section fits: long lists scroll instead of overlapping. |
| Main-menu music | [MenuMusic] Enabled = true + songs in menu_music/ |
Your own songs on the main menu and character screen (in-game music unchanged), shuffled, optionally starting part-way in. |
| Skip intro | [Startup] SkipStartupCinematic (on) |
Skips the intro video at launch; the Cinematics menu still works. |
| Tidy the title menu | [MainMenu] HiddenRows, HideMenuLook, [Discord] ReplaceOtherDiscordRows (all off) |
Hide title-menu rows you don't want players to see. Other mods keep working. |
All files live in BepInEx/config/ValhallaMenu/. Edits are picked up on the main menu within a few seconds.
The settings file is BepInEx/config/valhalla.menu.companion.cfg (or use your mod manager's config editor).
Custom loading screens
Put .png or .jpg images (1920x1080 recommended, up to 16 MiB each) in BepInEx/config/ValhallaMenu/loading_screens/.
Tips go in loading_tips.txt, one per line (created with examples on first launch).
Setting [LoadingScreen] |
Default | Meaning |
|---|---|---|
Enabled |
true |
Off restores the vanilla loading screen. |
ImageOrder |
Random |
Random (shuffled: every image once before any repeats, even across restarts) or Sequential (file-name order). |
ImageFit |
Cover |
Cover fills the screen and crops, Fit letterboxes, Stretch distorts. |
TipsMode |
Replace |
Replace (only your tips), Append (vanilla + yours) or Off. |
SlideshowSeconds |
20 |
On a long load, switch to the next image after this many seconds (minimum 3). 0 = one image per loading screen. |
Logo |
Keep |
Logo at the top: Keep, Custom (LogoFile, else your title logo) or Hide. |
LogoFile |
loading_logo.png |
Logo picture for Logo = Custom, in BepInEx/config/ValhallaMenu/. |
HideSpinner |
false |
Hide the spinning icon in the corner. |
HideShading |
false |
Show your images at full brightness (removes Valheim's darkening of the background). |
ShowCaptions |
true |
Show captions from loading_screens/captions.txt on your images. |
CaptionPosition |
BottomLeft |
TopLeft, TopCenter, TopRight, BottomLeft, BottomCenter or BottomRight. |
CaptionFontSize / CaptionColor |
30 / #FFFFFF |
Caption size and colour (a dark outline keeps it readable). |
Different images for joining, dying and teleporting
Put images in sub-folders of loading_screens/ to use them only at that moment:
| Folder | Shown when | Without it |
|---|---|---|
loading_screens/join/ |
joining a world or server | the images in loading_screens/ |
loading_screens/respawn/ |
respawning after death | the images in loading_screens/ |
loading_screens/teleport/ |
teleporting (portals) | Valheim's own teleport screen |
Captions
Give each image a title, a credit or a hint in loading_screens/captions.txt (created with examples on first launch):
sunset.png = <b>Sunset over the Meadows</b>\n<size=75%>Screenshot by Ragnar</size>
boss_arena = The Elder awaits
* = My Valheim Server
The name may be written with or without its extension and may contain spaces. * is the caption for every image
without its own line. Captions show only on your custom images, never on the vanilla loading screen.
Main-menu music
Turn on [MenuMusic] Enabled and put songs (.ogg works best; .mp3 and .wav too) in
BepInEx/config/ValhallaMenu/menu_music/. Each time you reach the main menu one of them plays instead of Valheim's
menu theme; once you enter a world the normal game music takes over. Songs stream from disk.
Setting [MenuMusic] |
Default | Meaning |
|---|---|---|
Enabled |
false |
Turn the feature on. |
Order |
Random |
Random (shuffled: every song once before any repeats, even across restarts) or Sequential. |
StartSeconds |
0 |
Start each song this many seconds in. When it ends it loops from the very beginning. |
Volume |
100 |
Percent of Valheim's menu-music volume (the game's music slider still applies). |
Menu volumes
[MenuAudio] sets the volumes for the main menu and character screen only: Enabled (off), MasterVolume,
MusicVolume and EffectsVolume (percent). Each player's own Valheim audio settings come back the moment they leave
the menu, and they can still change them in game as usual (the mod never saves over them). While the Settings window
is open on the menu, the mod stays out of the way of its sliders.
Different start points per song go in menu_music/start_times.txt
Custom item tooltips
Add lines to item_tooltips.txt (created with examples on first launch):
SwordIron = Forged in the fires of the north.
$item_axe_bronze = Line one\nLine two
The key is the item's prefab name or its name token. The text appears at the bottom of the tooltip in [Tooltips] TextColor.
Write several lines for the same item to give it more text. With [Tooltips] MultipleLines = Random the tooltip shows
just one of them instead, a different one each time the item is hovered (every line once before any repeats), which is
nice for rotating lore or hints:
SwordIron = Forged in the fires of the north.
SwordIron = Favoured by the jarls of old.
SwordIron = Its edge remembers every battle.
Setting up your server (server owners)
[QuickConnect]:Enabled = true,ServerAddress,ServerPort,ButtonText(e.g.ENTER MY SERVER) and, if needed,ServerPassword. The password is stored in plain text: anyone you give the config to can read it.[Rules]:Enabled = true, then write your rules inrules.txt.RequireAcceptancemakes players agree before the first join; raiseVersionto make everyone agree again.[Discord]/[Support]:Enabled = trueand your links.[Branding]:Enabled = trueand yourlogo.png.- Share your mod-manager profile (code or export) so players get the same config and files.
Leave out
loading_shuffle.txt: it only records your own place in the image shuffle.
Requirements and compatibility
- BepInExPack Valheim 5.4.2360, SeneaL UI 1.2.8, SeneaL API 1.2.0 (installed automatically by mod managers).
- Client-side only; not needed on the dedicated server. Tested with Valheim 1.0.21, Path of Valheiman and Deathlink.
- The title-menu rows and the character screen are drawn by SeneaL UI; this mod adds its entries to SeneaL's menu.
- Path of Valheiman replaces the game logo (title and loading screen) with its own. To keep yours, set SeneaL UI's own
MenuModExtras = false; that also hides other mods' extra title-menu rows. - Deathlink: the restyled window is optional (
[DeathlinkWindow] Enabled); Deathlink keeps all of its own behaviour.
The game, SeneaL UI and SeneaL API belong to their developers. This package contains none of their files.