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Latest version
1.0.0
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Hamud Habob

Adds Hamud Habob, a nasty little dwarf thief in a red cap and a dark cloak, to every land biome, from the Meadows to the Ashlands.

He doesn't want to kill you. He wants your stuff.

  • Spots you from up to 50 m if you carry anything worth stealing and nothing blocks his view, and runs at you.
  • Snatches on the run: once he is next to you, he grabs a random item from your inventory — backpack, hotbar or even what you are wearing — and is gone before you turn around. No damage, just the theft.
  • Flees at almost sprint speed, giggling or shouting his own name, with your item held over his head.
  • Kill him and the sack bursts: everything he stole flies out, together with a handful of coins (more for starred Hamuds).
  • Nothing to steal? He leaves you alone. An empty-handed viking is not worth his time.
  • Fragile like a Surtling (25 HP): catching him is the hard part.
  • Dodge or block (facing him, shield up) to save your item. Sprinting away works too — he is just a bit slower than a sprinting player.
  • A sack that swells with every theft, glowing eyes, falls on his back when he dies.
  • Russian and English names (Хамуд Хабоб).

Installation

Install with r2modman / Thunderstore Mod Manager. Every player and the server need the mod (Jotunn checks this when connecting).

Manual: put HamudHabob.dll, hamud.glb and the three hamud_*.wav files into one folder inside BepInEx/plugins. Requires Jotunn.

Spawn him with the dev console: spawn HamudHabob.

Configuration

BepInEx/config/wleee.hamudhabob.cfg (server and clients should use the same values):

Section Setting Default
Stats Health / RunSpeed / WalkSpeed 25 / 6.5 / 1.6 a sprinting player is about 7 m/s
Stats StealDamage 4 damage of the fallback swipe (the snatch itself does none)
Theft SnatchRange / NoticeRange 1.7 / 50 meters
Theft FleeSeconds / MaxLoot 18 / 5 a full sack only runs away
Theft StealFromHotbar / StealEquipped true / true
Drops CoinsMin / CoinsMax 8 / 25 per star level
Spawn Enabled / Biomes true / all land biomes Meadows, BlackForest, Swamp, Mountain, Plains, Mistlands, AshLands, DeepNorth
Spawn SpawnChance / SpawnInterval / MaxSpawned / MaxLevel / SpawnAtNight 15 / 400 / 1 / 3 / true
Sound VoiceEnabled / Volume / IdleVoiceInterval / IdleVoiceChance true / 1 / 8 / 0.3

Credits

  • Character, model, animations and sounds made for this mod. The voice is fully synthesized (no recorded or game voices).
  • Uses the Greyling as the base creature at runtime; no Valheim assets are redistributed.
  • Built on Jotunn and BepInEx.
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