HamudHabob
Hamud Habob, a nasty little dwarf thief who roams every land biome: sneaks up, snatches an item from your inventory on the run, flees giggling. Kill him and his sack bursts with your stuff and a pile of coins.Hamud Habob
Adds Hamud Habob, a nasty little dwarf thief in a red cap and a dark cloak, to every land biome, from the Meadows to the Ashlands.
He doesn't want to kill you. He wants your stuff.
- Spots you from up to 50 m if you carry anything worth stealing and nothing blocks his view, and runs at you.
- Snatches on the run: once he is next to you, he grabs a random item from your inventory — backpack, hotbar or even what you are wearing — and is gone before you turn around. No damage, just the theft.
- Flees at almost sprint speed, giggling or shouting his own name, with your item held over his head.
- Kill him and the sack bursts: everything he stole flies out, together with a handful of coins (more for starred Hamuds).
- Nothing to steal? He leaves you alone. An empty-handed viking is not worth his time.
- Fragile like a Surtling (25 HP): catching him is the hard part.
- Dodge or block (facing him, shield up) to save your item. Sprinting away works too — he is just a bit slower than a sprinting player.
- A sack that swells with every theft, glowing eyes, falls on his back when he dies.
- Russian and English names (Хамуд Хабоб).
Installation
Install with r2modman / Thunderstore Mod Manager. Every player and the server need the mod (Jotunn checks this when connecting).
Manual: put HamudHabob.dll, hamud.glb and the three hamud_*.wav files into one folder inside BepInEx/plugins. Requires Jotunn.
Spawn him with the dev console: spawn HamudHabob.
Configuration
BepInEx/config/wleee.hamudhabob.cfg (server and clients should use the same values):
| Section | Setting | Default | |
|---|---|---|---|
| Stats | Health / RunSpeed / WalkSpeed | 25 / 6.5 / 1.6 | a sprinting player is about 7 m/s |
| Stats | StealDamage | 4 | damage of the fallback swipe (the snatch itself does none) |
| Theft | SnatchRange / NoticeRange | 1.7 / 50 | meters |
| Theft | FleeSeconds / MaxLoot | 18 / 5 | a full sack only runs away |
| Theft | StealFromHotbar / StealEquipped | true / true | |
| Drops | CoinsMin / CoinsMax | 8 / 25 | per star level |
| Spawn | Enabled / Biomes | true / all land biomes | Meadows, BlackForest, Swamp, Mountain, Plains, Mistlands, AshLands, DeepNorth |
| Spawn | SpawnChance / SpawnInterval / MaxSpawned / MaxLevel / SpawnAtNight | 15 / 400 / 1 / 3 / true | |
| Sound | VoiceEnabled / Volume / IdleVoiceInterval / IdleVoiceChance | true / 1 / 8 / 0.3 |
Credits
- Character, model, animations and sounds made for this mod. The voice is fully synthesized (no recorded or game voices).
- Uses the Greyling as the base creature at runtime; no Valheim assets are redistributed.
- Built on Jotunn and BepInEx.
