using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Wolfs Eat Bear Meat")]
[assembly: AssemblyDescription("A mod that allows wolves to consume bear meat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Wolfs Eat Bear Meat")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("907f97dd-ab52-db58-fe97-d73d3d1e1d50")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
internal static class PluginInfo
{
public const string PluginGUID = "A2.WolfsEatBearMeat";
public const string PluginName = "Wolfs Eat Bear Meat";
public const string PluginDescription = "A mod that allows wolves to consume bear meat.";
public const string PluginSemanticVersion = "1.0.0";
public const string PluginFullVersion = "1.0.0.0";
}
namespace System.Runtime.CompilerServices
{
[EditorBrowsable(EditorBrowsableState.Never)]
internal static class IsExternalInit
{
}
}
namespace A2.WolfsEatBearMeat
{
[BepInPlugin("A2.WolfsEatBearMeat", "Wolfs Eat Bear Meat", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
internal class Plugin : BaseUnityPlugin
{
private static readonly Harmony _harmony = new Harmony("A2.WolfsEatBearMeat");
private static bool _isPatched = false;
public void Awake()
{
_isPatched = true;
_harmony.PatchAll();
}
public void OnDestroy()
{
if (_isPatched)
{
_harmony.UnpatchSelf();
}
}
}
}
namespace A2.WolfsEatBearMeat.Patches
{
public static class MonsterAIPatch
{
[HarmonyPatch(typeof(MonsterAI), "CanConsume")]
public static class CanConsume
{
public static void Postfix(ref bool __result, MonsterAI __instance, ItemData item)
{
if (!__result && ((BaseAI)(__instance?)).m_character?.m_name == "$enemy_wolf" && item?.m_shared?.m_name == "$item_bjorn_meat")
{
__result = true;
}
}
}
}
}